work around a verifier limitation
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@@ -19,9 +19,15 @@ namespace OpenRA.Mods.RA.Render
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{
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{
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public override object Create(ActorInitializer init) { return new RenderWarFactory(init); }
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public override object Create(ActorInitializer init) { return new RenderWarFactory(init); }
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/* get around unverifiability */
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IEnumerable<Renderable> BaseBuildingPreview(ActorInfo building, string tileset)
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{
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return base.BuildingPreview(building, tileset);
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}
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public override IEnumerable<Renderable> BuildingPreview(ActorInfo building, string Tileset)
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public override IEnumerable<Renderable> BuildingPreview(ActorInfo building, string Tileset)
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{
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{
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foreach (var r in base.BuildingPreview(building, Tileset))
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foreach (var r in BaseBuildingPreview(building, Tileset))
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yield return r;
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yield return r;
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var anim = new Animation(RenderSimple.GetImage(building, Tileset), () => 0);
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var anim = new Animation(RenderSimple.GetImage(building, Tileset), () => 0);
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