allow invalid terrain targets for Air/Water bound weapons

made terrain targeting consistent with actors
This commit is contained in:
Matthias Mailänder
2014-01-03 13:18:53 +01:00
parent e3a2addca0
commit 3de1516747
14 changed files with 163 additions and 18 deletions

View File

@@ -18,8 +18,9 @@ namespace OpenRA.FileFormats
public class TerrainTypeInfo
{
public string Type;
public string[] TargetTypes = { };
public string[] AcceptsSmudgeType = { };
public bool IsWater = false;
public bool IsWater = false; // TODO: Remove this
public Color Color;
public string CustomCursor;