allow invalid terrain targets for Air/Water bound weapons
made terrain targeting consistent with actors
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@@ -18,8 +18,9 @@ namespace OpenRA.FileFormats
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public class TerrainTypeInfo
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{
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public string Type;
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public string[] TargetTypes = { };
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public string[] AcceptsSmudgeType = { };
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public bool IsWater = false;
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public bool IsWater = false; // TODO: Remove this
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public Color Color;
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public string CustomCursor;
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