Rework mod enumeration / caching.

- Replaced ModMetadata.AllMods with Game.Mods.
- Store / reference mod Manifest instead of ModMetadata.
- Removes engine dependency on ModContent class.
This commit is contained in:
Paul Chote
2016-08-05 17:07:04 +01:00
parent 45a596953e
commit 3df9efb95d
33 changed files with 301 additions and 219 deletions

View File

@@ -21,6 +21,7 @@ using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using OpenRA.Chat;
using OpenRA.FileSystem;
using OpenRA.Graphics;
using OpenRA.Network;
using OpenRA.Primitives;
@@ -35,6 +36,8 @@ namespace OpenRA
public const int Timestep = 40;
public const int TimestepJankThreshold = 250; // Don't catch up for delays larger than 250ms
public static InstalledMods Mods { get; private set; }
public static ModData ModData;
public static Settings Settings;
public static ICursor Cursor;
@@ -300,22 +303,23 @@ namespace OpenRA
GlobalChat = new GlobalChat();
Mods = new InstalledMods();
Console.WriteLine("Available mods:");
foreach (var mod in ModMetadata.AllMods)
Console.WriteLine("\t{0}: {1} ({2})", mod.Key, mod.Value.Title, mod.Value.Version);
foreach (var mod in Mods)
Console.WriteLine("\t{0}: {1} ({2})", mod.Key, mod.Value.Mod.Title, mod.Value.Mod.Version);
InitializeMod(Settings.Game.Mod, args);
}
public static bool IsModInstalled(string modId)
{
return ModMetadata.AllMods[modId].RequiresMods.All(IsModInstalled);
return Mods.ContainsKey(modId) && Mods[modId].RequiresMods.All(IsModInstalled);
}
public static bool IsModInstalled(KeyValuePair<string, string> mod)
{
return ModMetadata.AllMods.ContainsKey(mod.Key)
&& ModMetadata.AllMods[mod.Key].Version == mod.Value
return Mods.ContainsKey(mod.Key)
&& Mods[mod.Key].Mod.Version == mod.Value
&& IsModInstalled(mod.Key);
}
@@ -347,7 +351,7 @@ namespace OpenRA
ModData = null;
// Fall back to default if the mod doesn't exist or has missing prerequisites.
if (!ModMetadata.AllMods.ContainsKey(mod) || !IsModInstalled(mod))
if (!IsModInstalled(mod))
mod = new GameSettings().Mod;
Console.WriteLine("Loading mod: {0}", mod);
@@ -355,7 +359,7 @@ namespace OpenRA
Sound.StopVideo();
ModData = new ModData(mod, true);
ModData = new ModData(Mods[mod], Mods, true);
using (new PerfTimer("LoadMaps"))
ModData.MapCache.LoadMaps();
@@ -468,7 +472,7 @@ namespace OpenRA
ThreadPool.QueueUserWorkItem(_ =>
{
var mod = ModData.Manifest.Mod;
var directory = Platform.ResolvePath("^", "Screenshots", mod.Id, mod.Version);
var directory = Platform.ResolvePath("^", "Screenshots", ModData.Manifest.Id, mod.Version);
Directory.CreateDirectory(directory);
var filename = TimestampedFilename();