Rework mod enumeration / caching.

- Replaced ModMetadata.AllMods with Game.Mods.
- Store / reference mod Manifest instead of ModMetadata.
- Removes engine dependency on ModContent class.
This commit is contained in:
Paul Chote
2016-08-05 17:07:04 +01:00
parent 45a596953e
commit 3df9efb95d
33 changed files with 301 additions and 219 deletions

View File

@@ -245,6 +245,7 @@
<Compile Include="FileSystem\ZipFolder.cs" />
<Compile Include="Primitives\float3.cs" />
<Compile Include="ModContent.cs" />
<Compile Include="InstalledMods.cs" />
</ItemGroup>
<ItemGroup>
<Compile Include="FileSystem\D2kSoundResources.cs" />