Rework mod enumeration / caching.

- Replaced ModMetadata.AllMods with Game.Mods.
- Store / reference mod Manifest instead of ModMetadata.
- Removes engine dependency on ModContent class.
This commit is contained in:
Paul Chote
2016-08-05 17:07:04 +01:00
parent 45a596953e
commit 3df9efb95d
33 changed files with 301 additions and 219 deletions

View File

@@ -74,7 +74,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
Author = "Westwood Studios",
};
Map.RequiresMod = ModData.Manifest.Mod.Id;
Map.RequiresMod = ModData.Manifest.Id;
SetBounds(Map, mapSection);