Make buildings being captured flash the colour of the captor's owner
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@@ -51,7 +51,7 @@ namespace OpenRA.Mods.RA.Activities
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if (capturable.CaptureProgressTime % 25 == 0)
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{
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self.World.Add(new FlashTarget(target.Actor)); // TODO: building should flash captor's color
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self.World.Add(new FlashTarget(target.Actor, self.Owner));
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self.World.Add(new FlashTarget(self));
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}
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