Make buildings being captured flash the colour of the captor's owner
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@@ -11,18 +11,22 @@
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Effects
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{
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public class FlashTarget : IEffect
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{
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Actor target;
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Player player;
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int remainingTicks = 4;
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public FlashTarget(Actor target)
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: this(target, null) { }
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public FlashTarget(Actor target, Player asPlayer)
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{
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this.target = target;
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player = asPlayer;
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foreach (var e in target.World.Effects.OfType<FlashTarget>().Where(a => a.target == target).ToArray())
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target.World.Remove(e);
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}
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@@ -37,7 +41,7 @@ namespace OpenRA.Effects
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{
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if (target.IsInWorld && remainingTicks % 2 == 0)
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{
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var palette = wr.Palette("highlight");
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var palette = wr.Palette(player == null ? "highlight" : "highlight" + player.InternalName);
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return target.Render(wr)
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.Where(r => !r.IsDecoration)
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.Select(r => r.WithPalette(palette));
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@@ -8,6 +8,7 @@
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*/
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#endregion
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using System.Drawing;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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@@ -45,6 +46,9 @@ namespace OpenRA.Traits
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{
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var remap = new PlayerColorRemap(info.RemapIndex, owner.Color, info.Ramp);
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wr.AddPalette(info.BaseName+owner.InternalName, new Palette(wr.Palette(info.BasePalette).Palette, remap), info.AllowModifiers);
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var argb = (uint)Color.FromArgb(128, owner.Color.RGB).ToArgb();
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wr.AddPalette("highlight" + owner.InternalName, new Palette(Exts.MakeArray(256, i => i == 0 ? 0 : argb)), false);
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}
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}
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}
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@@ -51,7 +51,7 @@ namespace OpenRA.Mods.RA.Activities
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if (capturable.CaptureProgressTime % 25 == 0)
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{
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self.World.Add(new FlashTarget(target.Actor)); // TODO: building should flash captor's color
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self.World.Add(new FlashTarget(target.Actor, self.Owner));
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self.World.Add(new FlashTarget(self));
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}
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