Create separate Windows launchers for each mod.

This commit is contained in:
Paul Chote
2017-04-15 14:48:32 +00:00
parent b5523d6b3f
commit 3e0f055a3c
8 changed files with 75 additions and 28 deletions

22
packaging/windows/buildpackage.sh Executable file → Normal file
View File

@@ -8,6 +8,13 @@ OUTPUTDIR="$4"
LAUNCHER_LIBS="-r:System.dll -r:System.Drawing.dll -r:System.Windows.Forms.dll -r:${BUILTDIR}/OpenRA.Game.exe"
FAQ_URL="http://wiki.openra.net/FAQ"
SUFFIX=" (dev)"
if [[ $TAG == release* ]]; then
SUFFIX=""
elif [[ $TAG == playtest* ]]; then
SUFFIX=" (playtest)"
fi
function makelauncher()
{
sed "s|DISPLAY_NAME|$2|" WindowsLauncher.cs.in | sed "s|MOD_ID|$3|" | sed "s|FAQ_URL|${FAQ_URL}|" > WindowsLauncher.cs
@@ -16,12 +23,17 @@ function makelauncher()
mono ${SRCDIR}/fixheader.exe $1 > /dev/null
}
echo "Compiling Windows launcher"
makelauncher ${BUILTDIR}/OpenRA.exe "OpenRA" "" OpenRA.ico
echo "Compiling Windows launchers"
makelauncher ${BUILTDIR}/RedAlert.exe "Red Alert" "ra" RedAlert.ico
makelauncher ${BUILTDIR}/TiberianDawn.exe "Tiberian Dawn" "cnc" TiberianDawn.ico
makelauncher ${BUILTDIR}/Dune2000.exe "Dune 2000" "d2k" Dune2000.ico
# Windows specific icons
cp OpenRA.ico RedAlert.ico TiberianDawn.ico Dune2000.ico ${BUILTDIR}
if [ -x /usr/bin/makensis ]; then
echo "Building Windows setup.exe"
makensis -V2 -DSRCDIR="$BUILTDIR" -DDEPSDIR="${SRCDIR}/thirdparty/download/windows" OpenRA.nsi
makensis -V2 -DSRCDIR="$BUILTDIR" -DDEPSDIR="${SRCDIR}/thirdparty/download/windows" -DTAG="${TAG}" OpenRA.nsi
if [ $? -eq 0 ]; then
mv OpenRA.Setup.exe "$OUTPUTDIR"/OpenRA-$TAG.exe
else
@@ -30,3 +42,7 @@ if [ -x /usr/bin/makensis ]; then
else
echo "Skipping Windows setup.exe build due to missing NSIS"
fi
# Cleanup
rm ${BUILTDIR}/OpenRA.ico ${BUILTDIR}/RedAlert.ico ${BUILTDIR}/TiberianDawn.ico ${BUILTDIR}/Dune2000.ico
rm ${BUILTDIR}/RedAlert.exe ${BUILTDIR}/TiberianDawn.exe ${BUILTDIR}/Dune2000.exe