Make normal difficulty on allies06b easier

This commit is contained in:
abc013
2019-10-13 01:03:39 +02:00
committed by abcdefg30
parent 17bec1435b
commit 3e244998cd

View File

@@ -204,7 +204,7 @@ WorldLoaded = function()
Camera.Position = DefaultCameraPosition.CenterPosition
if Map.LobbyOption("difficulty") ~= "hard" then
if Map.LobbyOption("difficulty") == "easy" then
Trigger.OnEnteredProximityTrigger(SovietDefenseCam.CenterPosition, WDist.New(1024 * 7), function(a, id)
if a.Owner == player then
Trigger.RemoveProximityTrigger(id)
@@ -220,8 +220,9 @@ WorldLoaded = function()
end
end
end)
end
if Map.LobbyOption("difficulty") == "easy" then
if Map.LobbyOption("difficulty") ~= "hard" then
Trigger.OnKilled(DefBrl1, function(a, b)
DefenseFlame1.Kill()
end)
@@ -229,7 +230,6 @@ WorldLoaded = function()
DefenseFlame2.Kill()
end)
end
end
Utils.Do(BadGuys, function(a)
a.AttackMove(UnitCStopLocation.Location)