initial verifier hax. denies ALL assemblies.
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@@ -95,6 +95,7 @@
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<Compile Include="TileSet.cs" />
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<Compile Include="TileSet.cs" />
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<Compile Include="Tuple.cs" />
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<Compile Include="Tuple.cs" />
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<Compile Include="TypeDictionary.cs" />
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<Compile Include="TypeDictionary.cs" />
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<Compile Include="Verifier.cs" />
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<Compile Include="Walkability.cs" />
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<Compile Include="Walkability.cs" />
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<Compile Include="ActorReference.cs" />
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<Compile Include="ActorReference.cs" />
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<Compile Include="TerrainColorSet.cs" />
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<Compile Include="TerrainColorSet.cs" />
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30
OpenRA.FileFormats/Verifier.cs
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30
OpenRA.FileFormats/Verifier.cs
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@@ -0,0 +1,30 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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namespace OpenRA.FileFormats
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{
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public static class Verifier
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{
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public static bool IsSafe(string filename)
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{
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return false; // todo
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}
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}
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}
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@@ -75,7 +75,11 @@ namespace OpenRA
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// Mod assemblies assumed to contain a single namespace
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// Mod assemblies assumed to contain a single namespace
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foreach (var a in m.Assemblies)
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foreach (var a in m.Assemblies)
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asms.Add(Pair.New(Assembly.LoadFile(Path.GetFullPath(a)), Path.GetFileNameWithoutExtension(a)));
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if (Verifier.IsSafe( Path.GetFullPath(a)))
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asms.Add(Pair.New(
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Assembly.LoadFile(Path.GetFullPath(a)),
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Path.GetFileNameWithoutExtension(a)));
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ModAssemblies = asms.ToArray();
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ModAssemblies = asms.ToArray();
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}
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}
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