From 3e3e0471ded7fa17b404859871928a5acc8e45df Mon Sep 17 00:00:00 2001 From: psydev Date: Fri, 18 Apr 2014 04:53:58 -0700 Subject: [PATCH] Flame Tank armor now Heavy. Cost reduced to $600. HP reduced to 300 to compensate for new Heavy armor. Flame tank does good damage but often dies before it can be cost-effective. Since it is supposed to hunt infantry and light vehicles, this will help it do its job better. It will also be more resistant to flame infantry, which seems fitting. ;) --- mods/cnc/rules/vehicles.yaml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/mods/cnc/rules/vehicles.yaml b/mods/cnc/rules/vehicles.yaml index 60014ccd16..1ef45b5ac5 100644 --- a/mods/cnc/rules/vehicles.yaml +++ b/mods/cnc/rules/vehicles.yaml @@ -157,7 +157,7 @@ ARTY: FTNK: Inherits: ^Tank Valued: - Cost: 800 + Cost: 600 Tooltip: Name: Flame Tank Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings, Vehicles\n Weak vs Aircraft @@ -169,9 +169,9 @@ FTNK: ROT: 7 Speed: 113 Health: - HP: 350 + HP: 300 Armor: - Type: Light + Type: Heavy RevealsShroud: Range: 5c0 Armament: