Remove HSLColor.
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@@ -278,7 +278,7 @@ namespace OpenRA.Traits
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}
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public interface ILoadsPalettes { void LoadPalettes(WorldRenderer wr); }
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public interface ILoadsPlayerPalettes { void LoadPlayerPalettes(WorldRenderer wr, string playerName, HSLColor playerColor, bool replaceExisting); }
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public interface ILoadsPlayerPalettes { void LoadPlayerPalettes(WorldRenderer wr, string playerName, Color playerColor, bool replaceExisting); }
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public interface IPaletteModifier { void AdjustPalette(IReadOnlyDictionary<string, MutablePalette> b); }
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public interface IPips { IEnumerable<PipType> GetPips(Actor self); }
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