Remove HSLColor.
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93
OpenRA.Mods.Common/Scripting/Global/ColorGlobal.cs
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93
OpenRA.Mods.Common/Scripting/Global/ColorGlobal.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using Eluant;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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using OpenRA.Scripting;
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namespace OpenRA.Mods.Common.Scripting.Global
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{
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// Kept as HSLColor for backwards compatibility
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[ScriptGlobal("HSLColor")]
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public class ColorGlobal : ScriptGlobal
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{
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public ColorGlobal(ScriptContext context)
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: base(context) { }
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[Desc("Create a new color with the specified hue/saturation/luminosity.")]
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public Color New(int hue, int saturation, int luminosity)
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{
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var h = (byte)hue.Clamp(0, 255);
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var s = (byte)saturation.Clamp(0, 255);
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var l = (byte)luminosity.Clamp(0, 255);
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return Color.FromAhsl(h, s, l);
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}
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[Desc("Create a new color with the specified red/green/blue/[alpha] values.")]
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public Color FromRGB(int red, int green, int blue, int alpha = 255)
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{
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return Color.FromArgb(
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alpha.Clamp(0, 255),
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red.Clamp(0, 255),
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green.Clamp(0, 255),
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blue.Clamp(0, 255));
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}
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[Desc("Create a new color with the specified red/green/blue/[alpha] hex string (rrggbb[aa]).")]
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public Color FromHex(string value)
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{
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Color color;
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if (Color.TryParse(value, out color))
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return color;
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throw new LuaException("Invalid rrggbb[aa] hex string.");
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}
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public Color Aqua { get { return Color.Aqua; } }
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public Color Black { get { return Color.Black; } }
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public Color Blue { get { return Color.Blue; } }
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public Color Brown { get { return Color.Brown; } }
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public Color Cyan { get { return Color.Cyan; } }
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public Color DarkBlue { get { return Color.DarkBlue; } }
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public Color DarkCyan { get { return Color.DarkCyan; } }
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public Color DarkGray { get { return Color.DarkGray; } }
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public Color DarkGreen { get { return Color.DarkGreen; } }
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public Color DarkOrange { get { return Color.DarkOrange; } }
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public Color DarkRed { get { return Color.DarkRed; } }
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public Color Fuchsia { get { return Color.Fuchsia; } }
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public Color Gold { get { return Color.Gold; } }
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public Color Gray { get { return Color.Gray; } }
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public Color Green { get { return Color.Green; } }
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public Color LawnGreen { get { return Color.LawnGreen; } }
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public Color LightBlue { get { return Color.LightBlue; } }
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public Color LightCyan { get { return Color.LightCyan; } }
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public Color LightGray { get { return Color.LightGray; } }
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public Color LightGreen { get { return Color.LightGreen; } }
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public Color LightYellow { get { return Color.LightYellow; } }
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public Color Lime { get { return Color.Lime; } }
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public Color LimeGreen { get { return Color.LimeGreen; } }
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public Color Magenta { get { return Color.Magenta; } }
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public Color Maroon { get { return Color.Maroon; } }
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public Color Navy { get { return Color.Navy; } }
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public Color Olive { get { return Color.Olive; } }
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public Color Orange { get { return Color.Orange; } }
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public Color OrangeRed { get { return Color.OrangeRed; } }
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public Color Purple { get { return Color.Purple; } }
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public Color Red { get { return Color.Red; } }
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public Color Salmon { get { return Color.Salmon; } }
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public Color SkyBlue { get { return Color.SkyBlue; } }
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public Color Teal { get { return Color.Teal; } }
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public Color Yellow { get { return Color.Yellow; } }
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public Color White { get { return Color.White; } }
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}
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}
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