Add plumbing for issuing orders against frozen actors.
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@@ -24,8 +24,20 @@ namespace OpenRA.Orders
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.OrderByDescending(a => a.Info.SelectionPriority())
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.FirstOrDefault();
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Target target;
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if (underCursor != null)
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target = Target.FromActor(underCursor);
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else
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{
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var frozen = world.FindFrozenActorsAtMouse(mi.Location)
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.Where(a => a.Info.Traits.Contains<ITargetableInfo>())
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.OrderByDescending(a => a.Info.SelectionPriority())
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.FirstOrDefault();
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target = frozen != null ? Target.FromFrozenActor(frozen) : Target.FromCell(xy);
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}
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var orders = world.Selection.Actors
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.Select(a => OrderForUnit(a, xy, mi, underCursor))
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.Select(a => OrderForUnit(a, target, mi))
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.Where(o => o != null)
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.ToArray();
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@@ -61,8 +73,20 @@ namespace OpenRA.Orders
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useSelect = true;
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}
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Target target;
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if (underCursor != null)
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target = Target.FromActor(underCursor);
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else
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{
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var frozen = world.FindFrozenActorsAtMouse(mi.Location)
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.Where(a => a.Info.Traits.Contains<ITargetableInfo>())
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.OrderByDescending(a => a.Info.SelectionPriority())
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.FirstOrDefault();
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target = frozen != null ? Target.FromFrozenActor(frozen) : Target.FromCell(xy);
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}
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var orders = world.Selection.Actors
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.Select(a => OrderForUnit(a, xy, mi, underCursor))
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.Select(a => OrderForUnit(a, target, mi))
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.Where(o => o != null)
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.ToArray();
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@@ -70,12 +94,12 @@ namespace OpenRA.Orders
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return cursorName ?? (useSelect ? "select" : "default");
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}
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static UnitOrderResult OrderForUnit(Actor self, CPos xy, MouseInput mi, Actor underCursor)
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static UnitOrderResult OrderForUnit(Actor self, Target target, MouseInput mi)
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{
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if (self.Owner != self.World.LocalPlayer)
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return null;
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if (self.Destroyed)
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if (self.Destroyed || target.Type == TargetType.Invalid)
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return null;
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if (mi.Button == Game.mouseButtonPreference.Action)
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@@ -85,7 +109,7 @@ namespace OpenRA.Orders
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.Select(x => new { Trait = trait, Order = x } ))
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.OrderByDescending(x => x.Order.OrderPriority))
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{
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var actorsAt = self.World.ActorMap.GetUnitsAt(xy).ToList();
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var actorsAt = self.World.ActorMap.GetUnitsAt(target.CenterPosition.ToCPos()).ToList();
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var modifiers = TargetModifiers.None;
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if (mi.Modifiers.HasModifier(Modifiers.Ctrl))
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@@ -96,7 +120,6 @@ namespace OpenRA.Orders
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modifiers |= TargetModifiers.ForceMove;
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string cursor = null;
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var target = underCursor != null ? Target.FromActor(underCursor) : Target.FromCell(xy);
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if (o.Order.CanTarget(self, target, actorsAt, modifiers, ref cursor))
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return new UnitOrderResult(self, o.Order, o.Trait, cursor, target);
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}
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