rename ore to the more generic name resources everywhere
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3
OpenRA.Game/Traits/TraitsInterfaces.cs
Executable file → Normal file
3
OpenRA.Game/Traits/TraitsInterfaces.cs
Executable file → Normal file
@@ -90,8 +90,9 @@ namespace OpenRA.Traits
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bool IsValidTarget(Actor self, Actor saboteur);
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}
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public interface IStoreOre { int Capacity { get; } }
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public interface IStoreResources { int Capacity { get; } }
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public interface INotifyDocking { void Docked(Actor self, Actor harvester); void Undocked(Actor self, Actor harvester); }
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public interface IEffectiveOwner
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{
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bool Disguised { get; }
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