rename ore to the more generic name resources everywhere

This commit is contained in:
Matthias Mailänder
2014-05-17 14:38:07 +02:00
parent 30fa8f35d8
commit 3e627d2eba
24 changed files with 107 additions and 93 deletions

View File

@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA
var targetResources = self.Owner.PlayerActor.Trait<PlayerResources>();
var spyResources = infiltrator.Owner.PlayerActor.Trait<PlayerResources>();
var toTake = (targetResources.Cash + targetResources.Ore) * info.Percentage / 100;
var toTake = (targetResources.Cash + targetResources.Resources) * info.Percentage / 100;
var toGive = Math.Max(toTake, info.Minimum);
targetResources.TakeCash(toTake);