rename ore to the more generic name resources everywhere
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@@ -63,11 +63,11 @@ namespace OpenRA.Mods.RA
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.Where(a => a.Trait.LinkedProc == self);
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}
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public bool CanGiveOre(int amount) { return PlayerResources.CanGiveOre(amount); }
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public bool CanGiveOre(int amount) { return PlayerResources.CanGiveResources(amount); }
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public void GiveOre(int amount)
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{
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PlayerResources.GiveOre(amount);
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PlayerResources.GiveResources(amount);
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if (Info.ShowTicks)
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currentDisplayValue += amount;
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}
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