rename ore to the more generic name resources everywhere
This commit is contained in:
@@ -489,7 +489,7 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
var power = pl.PlayerActor.Trait<PowerManager>();
|
||||
|
||||
DrawRightAligned("${0}".F(cost), pos + new int2(-5, 5),
|
||||
(resources.DisplayCash + resources.DisplayOre >= cost ? Color.White : Color.Red));
|
||||
(resources.DisplayCash + resources.DisplayResources >= cost ? Color.White : Color.Red));
|
||||
|
||||
var lowpower = power.PowerState != PowerState.Normal;
|
||||
var time = CurrentQueue.GetBuildTime(info.Name)
|
||||
|
||||
@@ -226,7 +226,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
var stats = player.PlayerActor.TraitOrDefault<PlayerStatistics>();
|
||||
if (stats == null) return template;
|
||||
|
||||
template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre);
|
||||
template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayResources);
|
||||
template.Get<LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned);
|
||||
template.Get<LabelWidget>("EARNED_THIS_MIN").GetText = () => "$" + stats.EarnedThisMinute;
|
||||
template.Get<LabelWidget>("EARNED").GetText = () => "$" + res.Earned;
|
||||
@@ -251,7 +251,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
LobbyUtils.AddPlayerFlagAndName(template, player);
|
||||
|
||||
var res = player.PlayerActor.Trait<PlayerResources>();
|
||||
template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre);
|
||||
template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayResources);
|
||||
template.Get<LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned);
|
||||
|
||||
var powerRes = player.PlayerActor.Trait<PowerManager>();
|
||||
|
||||
2
OpenRA.Mods.RA/Widgets/MoneyBinWidget.cs
Executable file → Normal file
2
OpenRA.Mods.RA/Widgets/MoneyBinWidget.cs
Executable file → Normal file
@@ -40,7 +40,7 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
new float2(Bounds.Left, 0));
|
||||
|
||||
// Cash
|
||||
var cashDigits = (playerResources.DisplayCash + playerResources.DisplayOre).ToString();
|
||||
var cashDigits = (playerResources.DisplayCash + playerResources.DisplayResources).ToString();
|
||||
var x = Bounds.Right - 65;
|
||||
|
||||
foreach (var d in cashDigits.Reverse())
|
||||
|
||||
Reference in New Issue
Block a user