rename ore to the more generic name resources everywhere
This commit is contained in:
@@ -22,8 +22,8 @@ namespace OpenRA.GameRules
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[FieldLoader.LoadUsing("LoadVersus")]
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[Desc("Damage vs each armortype. 0% = can't target.")]
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public readonly Dictionary<string, float> Versus;
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[Desc("Can this damage ore?")]
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public readonly bool Ore = false;
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[Desc("Can this damage resource patches?")]
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public readonly bool DestroyResources = false;
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[Desc("Explosion effect to use.")]
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public readonly string Explosion = null;
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[Desc("Palette to use for explosion effect.")]
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@@ -37,39 +37,39 @@ namespace OpenRA.Traits
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[Sync] public int Cash;
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[Sync] public int Ore;
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[Sync] public int OreCapacity;
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[Sync] public int Resources;
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[Sync] public int ResourceCapacity;
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public int DisplayCash;
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public int DisplayOre;
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public int DisplayResources;
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public bool AlertSilo;
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public int Earned;
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public int Spent;
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public bool CanGiveOre(int amount)
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public bool CanGiveResources(int amount)
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{
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return Ore + amount <= OreCapacity;
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return Resources + amount <= ResourceCapacity;
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}
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public void GiveOre(int num)
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public void GiveResources(int num)
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{
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Ore += num;
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Resources += num;
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Earned += num;
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if (Ore > OreCapacity)
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if (Resources > ResourceCapacity)
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{
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nextSiloAdviceTime = 0;
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Earned -= Ore - OreCapacity;
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Ore = OreCapacity;
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Earned -= Resources - ResourceCapacity;
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Resources = ResourceCapacity;
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}
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}
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public bool TakeOre(int num)
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public bool TakeResources(int num)
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{
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if (Ore < num) return false;
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Ore -= num;
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if (Resources < num) return false;
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Resources -= num;
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Spent += num;
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return true;
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@@ -83,15 +83,15 @@ namespace OpenRA.Traits
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public bool TakeCash(int num)
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{
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if (Cash + Ore < num) return false;
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if (Cash + Resources < num) return false;
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// Spend ore before cash
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Ore -= num;
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Resources -= num;
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Spent += num;
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if (Ore < 0)
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if (Resources < 0)
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{
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Cash += Ore;
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Ore = 0;
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Cash += Resources;
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Resources = 0;
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}
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return true;
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@@ -107,16 +107,16 @@ namespace OpenRA.Traits
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if (nextCashTickTime > 0)
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nextCashTickTime--;
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OreCapacity = self.World.ActorsWithTrait<IStoreOre>()
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ResourceCapacity = self.World.ActorsWithTrait<IStoreResources>()
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.Where(a => a.Actor.Owner == Owner)
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.Sum(a => a.Trait.Capacity);
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if (Ore > OreCapacity)
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Ore = OreCapacity;
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if (Resources > ResourceCapacity)
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Resources = ResourceCapacity;
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if (--nextSiloAdviceTime <= 0)
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{
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if (Ore > 0.8 * OreCapacity)
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if (Resources > 0.8 * ResourceCapacity)
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{
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Sound.PlayNotification(self.World.Map.Rules, Owner, "Speech", "SilosNeeded", Owner.Country.Race);
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AlertSilo = true;
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@@ -143,18 +143,18 @@ namespace OpenRA.Traits
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playCashTickDown(self);
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}
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diff = Math.Abs(Ore - DisplayOre);
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diff = Math.Abs(Resources - DisplayResources);
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move = Math.Min(Math.Max((int)(diff * displayCashFracPerFrame),
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displayCashDeltaPerFrame), diff);
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if (DisplayOre < Ore)
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if (DisplayResources < Resources)
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{
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DisplayOre += move;
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DisplayResources += move;
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playCashTickUp(self);
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}
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else if (DisplayOre > Ore)
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else if (DisplayResources > Resources)
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{
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DisplayOre -= move;
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DisplayResources -= move;
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playCashTickDown(self);
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}
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}
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3
OpenRA.Game/Traits/TraitsInterfaces.cs
Executable file → Normal file
3
OpenRA.Game/Traits/TraitsInterfaces.cs
Executable file → Normal file
@@ -90,8 +90,9 @@ namespace OpenRA.Traits
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bool IsValidTarget(Actor self, Actor saboteur);
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}
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public interface IStoreOre { int Capacity { get; } }
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public interface IStoreResources { int Capacity { get; } }
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public interface INotifyDocking { void Docked(Actor self, Actor harvester); void Undocked(Actor self, Actor harvester); }
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public interface IEffectiveOwner
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{
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bool Disguised { get; }
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@@ -75,7 +75,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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var powerManager = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
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var playerResources = world.LocalPlayer.PlayerActor.Trait<PlayerResources>();
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sidebarRoot.Get<LabelWidget>("CASH").GetText = () =>
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"${0}".F(playerResources.DisplayCash + playerResources.DisplayOre);
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"${0}".F(playerResources.DisplayCash + playerResources.DisplayResources);
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playerWidgets.Get<ButtonWidget>("OPTIONS_BUTTON").OnClick = OptionsClicked;
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@@ -104,14 +104,14 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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};
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var siloBar = playerWidgets.Get<ResourceBarWidget>("SILOBAR");
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siloBar.GetProvided = () => playerResources.OreCapacity;
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siloBar.GetUsed = () => playerResources.Ore;
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siloBar.GetProvided = () => playerResources.ResourceCapacity;
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siloBar.GetUsed = () => playerResources.Resources;
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siloBar.TooltipFormat = "Silo Usage: {0}/{1}";
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siloBar.GetBarColor = () =>
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{
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if (playerResources.Ore == playerResources.OreCapacity)
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if (playerResources.Resources == playerResources.ResourceCapacity)
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return Color.Red;
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if (playerResources.Ore >= 0.8 * playerResources.OreCapacity)
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if (playerResources.Resources >= 0.8 * playerResources.ResourceCapacity)
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return Color.Orange;
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return Color.LimeGreen;
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};
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@@ -74,7 +74,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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var costString = "$: {0}".F(cost);
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costLabel.GetText = () => costString;
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costLabel.GetColor = () => pr.DisplayCash + pr.DisplayOre >= cost
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costLabel.GetColor = () => pr.DisplayCash + pr.DisplayResources >= cost
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? Color.White : Color.Red;
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var descString = tooltip.Description.Replace("\\n", "\n");
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6
OpenRA.Mods.RA/Combat.cs
Executable file → Normal file
6
OpenRA.Mods.RA/Combat.cs
Executable file → Normal file
@@ -71,14 +71,14 @@ namespace OpenRA.Mods.RA
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throw new NotImplementedException("Unknown smudge type `{0}`".F(smudgeType));
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smudgeLayer.AddSmudge(sc);
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if (warhead.Ore)
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if (warhead.DestroyResources)
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resLayer.Destroy(sc);
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}
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// Destroy all resources in range, not just the outer shell:
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foreach (var cell in allCells)
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{
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if (warhead.Ore)
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if (warhead.DestroyResources)
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resLayer.Destroy(cell);
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}
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}
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@@ -95,7 +95,7 @@ namespace OpenRA.Mods.RA
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}
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}
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if (warhead.Ore)
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if (warhead.DestroyResources)
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world.WorldActor.Trait<ResourceLayer>().Destroy(targetTile);
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switch (warhead.DamageModel)
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@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA
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var targetResources = self.Owner.PlayerActor.Trait<PlayerResources>();
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var spyResources = infiltrator.Owner.PlayerActor.Trait<PlayerResources>();
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var toTake = (targetResources.Cash + targetResources.Ore) * info.Percentage / 100;
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var toTake = (targetResources.Cash + targetResources.Resources) * info.Percentage / 100;
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var toGive = Math.Max(toTake, info.Minimum);
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targetResources.TakeCash(toTake);
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@@ -358,7 +358,7 @@
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<Compile Include="SpawnMPUnits.cs" />
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<Compile Include="SpawnMapActors.cs" />
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<Compile Include="Disguise.cs" />
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<Compile Include="StoresOre.cs" />
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<Compile Include="StoresResources.cs" />
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<Compile Include="StrategicVictoryConditions.cs" />
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<Compile Include="SupplyTruck.cs" />
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<Compile Include="SupportPowers\AirstrikePower.cs" />
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@@ -63,11 +63,11 @@ namespace OpenRA.Mods.RA
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.Where(a => a.Trait.LinkedProc == self);
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}
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public bool CanGiveOre(int amount) { return PlayerResources.CanGiveOre(amount); }
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public bool CanGiveOre(int amount) { return PlayerResources.CanGiveResources(amount); }
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public void GiveOre(int amount)
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{
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PlayerResources.GiveOre(amount);
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PlayerResources.GiveResources(amount);
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if (Info.ShowTicks)
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currentDisplayValue += amount;
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}
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5
OpenRA.Mods.RA/Render/RenderBuildingSilo.cs
Executable file → Normal file
5
OpenRA.Mods.RA/Render/RenderBuildingSilo.cs
Executable file → Normal file
@@ -30,9 +30,10 @@ namespace OpenRA.Mods.RA.Render
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public void BuildingComplete(Actor self)
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{
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var animation = (self.GetDamageState() >= DamageState.Heavy) ? "damaged-idle" : "idle";
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DefaultAnimation.PlayFetchIndex(animation,
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() => playerResources.OreCapacity != 0
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? ((10 * DefaultAnimation.CurrentSequence.Length - 1) * playerResources.Ore) / (10 * playerResources.OreCapacity)
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() => playerResources.ResourceCapacity != 0
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? ((10 * DefaultAnimation.CurrentSequence.Length - 1) * playerResources.Resources) / (10 * playerResources.ResourceCapacity)
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: 0);
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}
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4
OpenRA.Mods.RA/Render/WithResources.cs
Executable file → Normal file
4
OpenRA.Mods.RA/Render/WithResources.cs
Executable file → Normal file
@@ -37,8 +37,8 @@ namespace OpenRA.Mods.RA.Render
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anim = new Animation(self.World, rs.GetImage(self));
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anim.PlayFetchIndex(info.Sequence,
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() => playerResources.OreCapacity != 0
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? ((10 * anim.CurrentSequence.Length - 1) * playerResources.Ore) / (10 * playerResources.OreCapacity)
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() => playerResources.ResourceCapacity != 0
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? ((10 * anim.CurrentSequence.Length - 1) * playerResources.Resources) / (10 * playerResources.ResourceCapacity)
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: 0);
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rs.Add("resources_{0}".F(info.Sequence), new AnimationWithOffset(
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@@ -28,12 +28,12 @@ namespace OpenRA.Mods.RA.Scripting
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[Desc("The amount of harvestable resources held by the player.")]
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public int Resources
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{
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get { return pr.Ore; }
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set { pr.Ore = value.Clamp(0, pr.OreCapacity); }
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get { return pr.Resources; }
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set { pr.Resources = value.Clamp(0, pr.ResourceCapacity); }
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}
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[Desc("The maximum resource storage of the player.")]
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public int ResourceCapacity { get { return pr.OreCapacity; } }
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public int ResourceCapacity { get { return pr.ResourceCapacity; } }
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[Desc("The amount of cash held by the player.")]
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public int Cash
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -13,23 +13,23 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class StoresOreInfo : ITraitInfo
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class StoresResourcesInfo : ITraitInfo
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{
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[Desc("Number of little squares used to display how filled unit is.")]
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public readonly int PipCount = 0;
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public readonly PipType PipColor = PipType.Yellow;
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public readonly int Capacity = 0;
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public object Create(ActorInitializer init) { return new StoresOre(init.self, this); }
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public object Create(ActorInitializer init) { return new StoresResources(init.self, this); }
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}
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class StoresOre : IPips, INotifyCapture, INotifyKilled, IExplodeModifier, IStoreOre, ISync
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class StoresResources : IPips, INotifyCapture, INotifyKilled, IExplodeModifier, IStoreResources, ISync
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{
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readonly StoresOreInfo Info;
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readonly StoresResourcesInfo Info;
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[Sync] public int Stored { get { return Player.OreCapacity == 0 ? 0 : Info.Capacity * Player.Ore / Player.OreCapacity; } }
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[Sync] public int Stored { get { return Player.ResourceCapacity == 0 ? 0 : Info.Capacity * Player.Resources / Player.ResourceCapacity; } }
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PlayerResources Player;
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public StoresOre(Actor self, StoresOreInfo info)
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public StoresResources(Actor self, StoresResourcesInfo info)
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{
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Player = self.Owner.PlayerActor.Trait<PlayerResources>();
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Info = info;
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@@ -39,21 +39,21 @@ namespace OpenRA.Mods.RA
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public void OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner)
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{
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var ore = Stored;
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Player.TakeOre(ore);
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var resources = Stored;
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Player.TakeResources(resources);
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Player = newOwner.PlayerActor.Trait<PlayerResources>();
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Player.GiveOre(ore);
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Player.GiveResources(resources);
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}
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public void Killed(Actor self, AttackInfo e)
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{
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Player.TakeOre(Stored); // Lose the stored ore
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Player.TakeResources(Stored); // lose the stored resources
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}
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public IEnumerable<PipType> GetPips(Actor self)
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{
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return Exts.MakeArray(Info.PipCount,
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i => ( Player.Ore * Info.PipCount > i * Player.OreCapacity )
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i => (Player.Resources * Info.PipCount > i * Player.ResourceCapacity)
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? Info.PipColor : PipType.Transparent);
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}
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@@ -489,7 +489,7 @@ namespace OpenRA.Mods.RA.Widgets
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var power = pl.PlayerActor.Trait<PowerManager>();
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DrawRightAligned("${0}".F(cost), pos + new int2(-5, 5),
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(resources.DisplayCash + resources.DisplayOre >= cost ? Color.White : Color.Red));
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(resources.DisplayCash + resources.DisplayResources >= cost ? Color.White : Color.Red));
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var lowpower = power.PowerState != PowerState.Normal;
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var time = CurrentQueue.GetBuildTime(info.Name)
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@@ -226,7 +226,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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var stats = player.PlayerActor.TraitOrDefault<PlayerStatistics>();
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if (stats == null) return template;
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template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre);
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template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayResources);
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template.Get<LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned);
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template.Get<LabelWidget>("EARNED_THIS_MIN").GetText = () => "$" + stats.EarnedThisMinute;
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template.Get<LabelWidget>("EARNED").GetText = () => "$" + res.Earned;
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@@ -251,7 +251,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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LobbyUtils.AddPlayerFlagAndName(template, player);
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var res = player.PlayerActor.Trait<PlayerResources>();
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template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre);
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template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayResources);
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template.Get<LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned);
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|
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var powerRes = player.PlayerActor.Trait<PowerManager>();
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|
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2
OpenRA.Mods.RA/Widgets/MoneyBinWidget.cs
Executable file → Normal file
2
OpenRA.Mods.RA/Widgets/MoneyBinWidget.cs
Executable file → Normal file
@@ -40,7 +40,7 @@ namespace OpenRA.Mods.RA.Widgets
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new float2(Bounds.Left, 0));
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// Cash
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var cashDigits = (playerResources.DisplayCash + playerResources.DisplayOre).ToString();
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var cashDigits = (playerResources.DisplayCash + playerResources.DisplayResources).ToString();
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var x = Bounds.Right - 65;
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foreach (var d in cashDigits.Reverse())
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@@ -246,6 +246,12 @@ namespace OpenRA.Utility
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node.Value.Nodes.RemoveAll(n => n.Key == "TeslaInstantKills");
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}
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if (engineVersion < 20140615)
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{
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if (depth == 1 && node.Key == "StoresOre")
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node.Key = "StoresResources";
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}
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UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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}
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}
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@@ -308,6 +314,12 @@ namespace OpenRA.Utility
|
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}
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}
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if (engineVersion < 20140615)
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{
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if (depth == 2 && parentKey == "Warhead" && node.Key == "Ore" )
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node.Key = "DestroyResources";
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}
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UpgradeWeaponRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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}
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}
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@@ -119,7 +119,7 @@ PROC:
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TiberiumRefinery:
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DockOffset: 0,2
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TickRate: 15
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StoresOre:
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StoresResources:
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PipColor: Green
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PipCount: 10
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Capacity: 2000
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@@ -158,7 +158,7 @@ SILO:
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Bib:
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HasMinibib: Yes
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RenderBuildingSilo:
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StoresOre:
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StoresResources:
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PipCount: 10
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PipColor: Green
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Capacity: 2000
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@@ -78,7 +78,7 @@ Atomic:
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SmudgeType: Scorch
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Spread: 2c512
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Size: 3
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Ore: true
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DestroyResources: true
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Versus:
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None: 100%
|
||||
Wood: 100%
|
||||
@@ -92,7 +92,7 @@ Atomic:
|
||||
SmudgeType: Scorch
|
||||
Spread: 3c768
|
||||
Size: 4
|
||||
Ore: true
|
||||
DestroyResources: true
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 100%
|
||||
@@ -105,7 +105,7 @@ Atomic:
|
||||
SmudgeType: Scorch
|
||||
Spread: 5c0
|
||||
Size: 5
|
||||
Ore: true
|
||||
DestroyResources: true
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 100%
|
||||
@@ -119,14 +119,14 @@ IonCannon:
|
||||
Warhead@impact:
|
||||
Damage: 900
|
||||
Spread: 853
|
||||
Ore: true
|
||||
DestroyResources: true
|
||||
InfDeath: 5
|
||||
Warhead@area:
|
||||
DamageModel: PerCell
|
||||
Damage: 0
|
||||
SmudgeType: Scorch
|
||||
Size: 2,1
|
||||
Ore: true
|
||||
DestroyResources: true
|
||||
Delay: 3
|
||||
InfDeath: 5
|
||||
|
||||
|
||||
@@ -178,7 +178,7 @@ CONCRETEB:
|
||||
DockOffset: 2,1
|
||||
DockAngle: 160
|
||||
TickRate: 20
|
||||
StoresOre:
|
||||
StoresResources:
|
||||
PipColor: green
|
||||
PipCount: 10
|
||||
Capacity: 2000
|
||||
@@ -220,7 +220,7 @@ CONCRETEB:
|
||||
Range: 4c0
|
||||
-RenderBuilding:
|
||||
RenderBuildingSilo:
|
||||
StoresOre:
|
||||
StoresResources:
|
||||
PipColor: green
|
||||
PipCount: 5
|
||||
Capacity: 2000
|
||||
|
||||
@@ -850,7 +850,7 @@ PROC:
|
||||
Range: 6c0
|
||||
Bib:
|
||||
OreRefinery:
|
||||
StoresOre:
|
||||
StoresResources:
|
||||
PipCount: 17
|
||||
Capacity: 2000
|
||||
IronCurtainable:
|
||||
@@ -897,7 +897,7 @@ SILO:
|
||||
Bib:
|
||||
HasMinibib: Yes
|
||||
RenderBuildingSilo:
|
||||
StoresOre:
|
||||
StoresResources:
|
||||
PipCount: 5
|
||||
Capacity: 1500
|
||||
IronCurtainable:
|
||||
|
||||
@@ -639,7 +639,7 @@ CrateNuke:
|
||||
Warhead@impact:
|
||||
Damage: 1000
|
||||
Spread: 256
|
||||
Ore: true
|
||||
DestroyResources: true
|
||||
Versus:
|
||||
None: 90%
|
||||
Light: 60%
|
||||
@@ -654,7 +654,7 @@ CrateNuke:
|
||||
Damage: 250
|
||||
SmudgeType: Scorch
|
||||
Size: 5,4
|
||||
Ore: true
|
||||
DestroyResources: true
|
||||
Versus:
|
||||
None: 90%
|
||||
Light: 60%
|
||||
@@ -1021,7 +1021,7 @@ Atomic:
|
||||
Spread: 1c0
|
||||
SmudgeType: Scorch
|
||||
Size: 1
|
||||
Ore: true
|
||||
DestroyResources: true
|
||||
Versus:
|
||||
Concrete: 25%
|
||||
Explosion: nuke
|
||||
@@ -1033,7 +1033,7 @@ Atomic:
|
||||
Spread: 2c0
|
||||
SmudgeType: Scorch
|
||||
Size: 2
|
||||
Ore: true
|
||||
DestroyResources: true
|
||||
Versus:
|
||||
Concrete: 25%
|
||||
Delay: 5
|
||||
@@ -1044,7 +1044,7 @@ Atomic:
|
||||
Spread: 3c0
|
||||
SmudgeType: Scorch
|
||||
Size: 3
|
||||
Ore: true
|
||||
DestroyResources: true
|
||||
Versus:
|
||||
Concrete: 25%
|
||||
Delay: 10
|
||||
@@ -1054,7 +1054,7 @@ Atomic:
|
||||
Spread: 4c0
|
||||
SmudgeType: Scorch
|
||||
Size: 4
|
||||
Ore: true
|
||||
DestroyResources: true
|
||||
Versus:
|
||||
Concrete: 25%
|
||||
Delay: 15
|
||||
@@ -1064,7 +1064,7 @@ Atomic:
|
||||
Spread: 5c0
|
||||
SmudgeType: Scorch
|
||||
Size: 5
|
||||
Ore: true
|
||||
DestroyResources: true
|
||||
Versus:
|
||||
Concrete: 25%
|
||||
Delay: 20
|
||||
@@ -1076,7 +1076,7 @@ MiniNuke:
|
||||
Damage: 1500
|
||||
Spread: 1c0
|
||||
Size: 1
|
||||
Ore: true
|
||||
DestroyResources: true
|
||||
Versus:
|
||||
Concrete: 25%
|
||||
Explosion: nuke
|
||||
@@ -1087,7 +1087,7 @@ MiniNuke:
|
||||
Damage: 600
|
||||
Spread: 2c0
|
||||
Size: 2
|
||||
Ore: true
|
||||
DestroyResources: true
|
||||
Versus:
|
||||
Concrete: 25%
|
||||
Delay: 5
|
||||
@@ -1097,7 +1097,7 @@ MiniNuke:
|
||||
Damage: 600
|
||||
Spread: 3c0
|
||||
Size: 3
|
||||
Ore: true
|
||||
DestroyResources: true
|
||||
Versus:
|
||||
Concrete: 25%
|
||||
Delay: 10
|
||||
@@ -1107,7 +1107,7 @@ MiniNuke:
|
||||
Spread: 4c0
|
||||
Size: 4
|
||||
SmudgeType: Scorch
|
||||
Ore: true
|
||||
DestroyResources: true
|
||||
Versus:
|
||||
Concrete: 25%
|
||||
Delay: 15
|
||||
|
||||
@@ -133,7 +133,7 @@ PROC:
|
||||
Range: 6
|
||||
# Bib:
|
||||
TiberiumRefinery:
|
||||
StoresOre:
|
||||
StoresResources:
|
||||
PipColor: Green
|
||||
PipCount: 15
|
||||
Capacity: 1500
|
||||
|
||||
@@ -427,7 +427,7 @@ SuicideBomb:
|
||||
Warhead:
|
||||
Damage: 11000
|
||||
Spread: 256
|
||||
Ore: true
|
||||
DestroyResources: true
|
||||
Versus:
|
||||
None: 90%
|
||||
Light: 60%
|
||||
|
||||
Reference in New Issue
Block a user