diff --git a/Makefile b/Makefile index e72c224f28..1451cf2059 100644 --- a/Makefile +++ b/Makefile @@ -15,7 +15,7 @@ gl_TARGET = OpenRa.Gl.dll gl_KIND = library gl_DEPS = $(fileformats_TARGET) $(game_TARGET) gl_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll \ - thirdparty/Tao/Tao.Cg.dll thirdparty/Tao/Tao.OpenGl.dll thirdparty/Tao/Tao.Sdl.dll thirdparty/ISE.FreeType.dll \ + thirdparty/Tao/Tao.Cg.dll thirdparty/Tao/Tao.OpenGl.dll thirdparty/Tao/Tao.Sdl.dll \ $(gl_DEPS) $(game_TARGET) game_SRCS = $(shell find OpenRa.Game/ -iname '*.cs') @@ -23,7 +23,7 @@ game_TARGET = OpenRa.Game.exe game_KIND = winexe game_DEPS = $(fileformats_TARGET) game_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll $(game_DEPS) \ - thirdparty/Tao/Tao.OpenAl.dll + thirdparty/Tao/Tao.OpenAl.dll thirdparty/Tao/Tao.Freetype.dll game_FLAGS = -win32icon:OpenRa.Game/OpenRa.ico ra_SRCS = $(shell find OpenRa.Mods.RA/ -iname '*.cs') diff --git a/packaging/osx/package.sh b/packaging/osx/package.sh index 3a7b64f63f..5a74fbcddc 100755 --- a/packaging/osx/package.sh +++ b/packaging/osx/package.sh @@ -38,7 +38,7 @@ export PKG_CONFIG_PATH=$PKG_CONFIG_PATH:/Library/Frameworks/Mono.framework/Versi mkbundle --deps --static -z -o openra_server OpenRA.Server.exe OpenRa.FileFormats.dll thirdparty/Tao/Tao.Sdl.dll # Package the game binary -mkbundle --deps --static -z -o OpenRA OpenRa.Game.exe OpenRa.Gl.dll OpenRa.FileFormats.dll thirdparty/Tao/Tao.Cg.dll thirdparty/Tao/Tao.OpenGl.dll thirdparty/Tao/Tao.OpenAl.dll thirdparty/Tao/Tao.FreeType.dll thirdparty/Tao/Tao.Sdl.dll thirdparty/Tao.Externals.dll thirdparty/ISE.FreeType.dll +mkbundle --deps --static -z -o OpenRA OpenRa.Game.exe OpenRa.Gl.dll OpenRa.FileFormats.dll thirdparty/Tao/Tao.Cg.dll thirdparty/Tao/Tao.OpenGl.dll thirdparty/Tao/Tao.OpenAl.dll thirdparty/Tao/Tao.FreeType.dll thirdparty/Tao/Tao.Sdl.dll # Copy game files into our game bundle template cp -R packaging/osx/OpenRA.app .