added Parachute effect + sequences + cargo for BADR

This commit is contained in:
Chris Forbes
2010-01-28 18:14:12 +13:00
parent 02ab0f5444
commit 3eee141b79
5 changed files with 90 additions and 8 deletions

View File

@@ -1027,6 +1027,21 @@ U2:
WithShadow:
IronCurtainable:
BADR:
Inherits: ^Plane
Unit:
HP: 60
Armor: light
ROT: 5
Sight: 0
Speed: 16
Plane:
RenderUnit:
WithShadow:
IronCurtainable:
Cargo:
Passengers: 5
PBOX:
Inherits: ^Building
Buildable:

View File

@@ -408,7 +408,7 @@
</cursor>
<cursor src="nopower">
<sequence name="powerdown-blocked" start="0" length="1" x="12" y="12" />
<sequence name="powerdown" start="1" length="3" x="12" y="12" />
<sequence name="powerdown" start="1" length="3" x="12" y="12" />
</cursor>
<unit name="powerdown">
<sequence name="disabled" start="3" length="1" src="speed" />
@@ -1041,10 +1041,14 @@
<unit name="u2">
<sequence name="idle" start="0" length="16" />
</unit>
<unit name="crate">
<sequence name="idle" start="0" length="16" src="wcrate" />
</unit>
<unit name="crate-effects">
<sequence name="speed" start="0" length="*" src="speed" />
</unit>
<unit name="crate">
<sequence name="idle" start="0" length="16" src="wcrate" />
</unit>
<unit name="crate-effects">
<sequence name="speed" start="0" length="*" src="speed" />
</unit>
<unit name="parach">
<sequence name="open" start="0" length="5" />
<sequence name="idle" start="5" length="11" />
</unit>
</sequences>

View File

@@ -208,7 +208,7 @@ LongDesc=Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicle
[U2]
Traits=Unit, Plane, RenderUnit, WithShadow, IronCurtainable
[BADR]
Traits=Unit, Plane, RenderUnit, WithShadow, IronCurtainable
Traits=Unit, Plane, RenderUnit, WithShadow, IronCurtainable, Cargo