Added attack order. Cursor is currently incorrect.
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@@ -5,7 +5,7 @@ using System.Text;
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namespace OpenRa.Game.Traits
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{
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class AttackTurreted : ITick
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class AttackTurreted : ITick, IOrder
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{
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public Actor target;
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@@ -52,5 +52,30 @@ namespace OpenRa.Game.Traits
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return true;
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}
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public Order Order( Actor self, int2 xy, bool lmb, Actor underCursor )
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{
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if( underCursor == null ) return null;
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if( underCursor.Owner == self.Owner ) return null;
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return new AttackOrder( self, underCursor );
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}
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}
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class AttackOrder : Order
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{
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public readonly Actor Attacker;
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public readonly Actor Target;
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public AttackOrder( Actor attacker, Actor target )
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{
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this.Attacker = attacker;
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this.Target = target;
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}
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public override void Apply()
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{
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Attacker.traits.Get<AttackTurreted>().target = Target;
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}
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}
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}
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