Remove Game.Zoom.

This commit is contained in:
Paul Chote
2013-10-16 17:57:00 +13:00
parent 96d37df4b3
commit 3ef6a8317a
5 changed files with 18 additions and 15 deletions

View File

@@ -9,6 +9,7 @@
#endregion
using System;
using OpenRA.Graphics;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
@@ -16,18 +17,24 @@ namespace OpenRA.Mods.RA.Widgets.Logic
class IngameMenuLogic
{
[ObjectCreator.UseCtor]
public IngameMenuLogic(Widget widget, World world, Action onExit)
public IngameMenuLogic(Widget widget, World world, Action onExit, WorldRenderer worldRenderer)
{
widget.Get<ButtonWidget>("DISCONNECT").OnClick = () =>
{
onExit();
LeaveGame(world);
};
widget.Get<ButtonWidget>("SETTINGS").OnClick = () =>
{
widget.Visible = false;
Ui.OpenWindow("SETTINGS_MENU", new WidgetArgs { { "onExit", () => { widget.Visible = true; } } });
Ui.OpenWindow("SETTINGS_MENU", new WidgetArgs()
{
{ "onExit", () => widget.Visible = true },
{ "worldRenderer", worldRenderer },
});
};
widget.Get<ButtonWidget>("MUSIC").OnClick = () =>
{
widget.Visible = false;

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
widget.Get<ButtonWidget>("MAINMENU_BUTTON_SETTINGS").OnClick = () =>
{
Menu = MenuType.None;
Ui.OpenWindow("SETTINGS_MENU", new WidgetArgs()
Game.OpenWindow("SETTINGS_MENU", new WidgetArgs()
{
{ "onExit", () => Menu = MenuType.Main }
});

View File

@@ -14,6 +14,7 @@ using System.Linq;
using OpenRA.FileFormats;
using OpenRA.FileFormats.Graphics;
using OpenRA.GameRules;
using OpenRA.Graphics;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
@@ -24,7 +25,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
SoundDevice soundDevice;
[ObjectCreator.UseCtor]
public SettingsMenuLogic(Action onExit)
public SettingsMenuLogic(Action onExit, WorldRenderer worldRenderer)
{
bg = Ui.Root.Get<BackgroundWidget>("SETTINGS_MENU");
var tabs = bg.Get<ContainerWidget>("TAB_CONTAINER");
@@ -133,7 +134,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
pixelDoubleCheckbox.OnClick = () =>
{
gs.PixelDouble ^= true;
Game.Zoom = gs.PixelDouble ? 2 : 1;
worldRenderer.Viewport.Zoom = gs.PixelDouble ? 2 : 1;
};
var capFrameRateCheckbox = display.Get<CheckboxWidget>("CAPFRAMERATE_CHECKBOX");