Backend changes for new music player

This commit is contained in:
Paul Chote
2010-08-13 19:46:13 +12:00
parent de12233edc
commit 3f3ac377b2
6 changed files with 254 additions and 111 deletions

View File

@@ -14,37 +14,15 @@ namespace OpenRA.GameRules
{
public class MusicInfo
{
public readonly MusicPool Pool;
public readonly string[] Music = { };
public readonly string Filename = null;
public readonly string Title = null;
public readonly float Length = 0; // seconds
public MusicInfo( MiniYaml y )
public MusicInfo( string key, MiniYaml value )
{
FieldLoader.Load(this, y);
Pool = new MusicPool(Music);
FieldLoader.Load(this, value);
if (Filename == null)
Filename = key+".aud";
}
}
public class MusicPool
{
readonly string[] clips;
int playing = 0;
public MusicPool(params string[] clips)
{
this.clips = clips;
}
public string GetNext()
{
playing = (playing + 1) % clips.Length;
return clips[playing];
}
public string GetPrev()
{
playing = (playing + clips.Length - 1) % clips.Length;
return clips[playing];
}
public string GetCurrent(){ return clips[playing];}
}
}

View File

@@ -32,7 +32,7 @@ namespace OpenRA
Info = LoadYamlRules(m.Rules, map.Rules, (k, y) => new ActorInfo(k.Key.ToLowerInvariant(), k.Value, y));
Weapons = LoadYamlRules(m.Weapons, map.Weapons, (k, _) => new WeaponInfo(k.Key.ToLowerInvariant(), k.Value));
Voices = LoadYamlRules(m.Voices, map.Voices, (k, _) => new VoiceInfo(k.Value));
Music = LoadYamlRules(m.Music, map.Music, (k, _) => new MusicInfo(k.Value));
Music = LoadYamlRules(m.Music, map.Music, (k, _) => new MusicInfo(k.Key, k.Value));
Movies = LoadYamlRules(m.Movies, new Dictionary<string,MiniYaml>(), (k, v) => k.Value.Value);
TileSets = new Dictionary<string, TileSet>();

View File

@@ -21,11 +21,10 @@ namespace OpenRA
{
static ISoundEngine soundEngine;
static Cache<string, ISoundSource> sounds;
static ISoundSource rawSource;
static ISound music;
static ISound video;
static bool paused;
static bool stopped;
static string currentMusic;
static ISoundSource LoadSound(string filename)
{
@@ -43,26 +42,12 @@ namespace OpenRA
soundEngine = new OpenAlSoundEngine();
sounds = new Cache<string, ISoundSource>(LoadSound);
music = null;
currentMusic = null;
video = null;
paused = false;
stopped = false;
}
public static void SetListenerPosition(float2 position) { soundEngine.SetListenerPosition(position); }
static ISoundSource rawSource;
public static void PlayVideoSoundtrack(byte[] raw)
{
rawSource = LoadSoundRaw(raw);
video = soundEngine.Play2D(rawSource, false, true, float2.Zero, SoundVolume);
}
public static void StopVideoSoundtrack()
{
if (video != null)
soundEngine.StopSound(video);
}
public static void Play(string name)
{
if (name == "" || name == null)
@@ -93,36 +78,47 @@ namespace OpenRA
Play(name, pos);
}
public static void PlayVideoSoundtrack(byte[] raw)
{
rawSource = LoadSoundRaw(raw);
video = soundEngine.Play2D(rawSource, false, true, float2.Zero, SoundVolume);
}
public static void StopVideoSoundtrack()
{
if (video != null)
soundEngine.StopSound(video);
}
public static void PlayMusic(string name)
{
if (name == "" || name == null)
return;
if (music != null)
soundEngine.StopSound(music);
if (name == currentMusic && music != null)
{
soundEngine.PauseSound(music, false);
return;
}
StopMusic();
currentMusic = name;
var sound = sounds[name];
music = soundEngine.Play2D(sound, true, true, float2.Zero, MusicVolume);
}
public static bool MusicPaused
public static void StopMusic()
{
get { return paused; }
set {
paused = value;
if (music != null)
soundEngine.PauseSound(music, paused);
}
soundEngine.StopSound(music);
currentMusic = null;
}
public static bool MusicStopped
public static void PauseMusic()
{
get { return stopped; }
set {
stopped = value;
if (music != null && stopped)
soundEngine.StopSound(music);
}
if (music != null)
soundEngine.PauseSound(music, true);
}
public static float GlobalVolume

View File

@@ -1,3 +1,5 @@
using System.Linq;
using OpenRA.FileFormats;
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
@@ -12,85 +14,86 @@ namespace OpenRA.Widgets.Delegates
{
public class MusicPlayerDelegate : IWidgetDelegate
{
string CurrentSong = null;
public MusicPlayerDelegate()
{
var bg = Widget.RootWidget.GetWidget("MUSIC_BG");
bg.Visible = Game.Settings.MusicPlayer;
CurrentSong = GetNextSong();
bg.GetWidget("BUTTON_PLAY").OnMouseUp = mi =>
{
var foo = Widget.RootWidget.GetWidget<VqaPlayerWidget>("VIDEOPLAYER");
foo.Load("intro2.vqa");
foo.Play();
/*
if (Sound.MusicStopped)
Sound.PlayMusic(GetSong());
Sound.MusicStopped = false;
Sound.MusicPaused = false;
if (CurrentSong == null)
return true;
Sound.PlayMusic(Rules.Music[CurrentSong].Filename);
bg.GetWidget("BUTTON_PLAY").Visible = false;
bg.GetWidget("BUTTON_PAUSE").Visible = true;
*/
return true;
};
/*
bg.GetWidget("BUTTON_PAUSE").OnMouseUp = mi =>
{
Sound.MusicPaused = true;
Sound.PauseMusic();
bg.GetWidget("BUTTON_PAUSE").Visible = false;
bg.GetWidget("BUTTON_PLAY").Visible = true;
return true;
};
*/
bg.GetWidget("BUTTON_STOP").OnMouseUp = mi =>
{
var foo = Widget.RootWidget.GetWidget<VqaPlayerWidget>("VIDEOPLAYER");
foo.Stop();
/*
Sound.MusicStopped = true;
Sound.StopMusic();
bg.GetWidget("BUTTON_PAUSE").Visible = false;
bg.GetWidget("BUTTON_PLAY").Visible = true;
*/
return true;
};
/*
bg.GetWidget("BUTTON_NEXT").OnMouseUp = mi =>
{
Sound.PlayMusic(GetNextSong());
Sound.MusicStopped = false;
Sound.MusicPaused = false;
bg.GetWidget("BUTTON_PLAY").Visible = false;
bg.GetWidget("BUTTON_PAUSE").Visible = true;
return true;
CurrentSong = GetNextSong();
return bg.GetWidget("BUTTON_PLAY").OnMouseUp(mi);
};
bg.GetWidget("BUTTON_PREV").OnMouseUp = mi =>
{
Sound.PlayMusic(GetPrevSong());
Sound.MusicStopped = false;
Sound.MusicPaused = false;
bg.GetWidget("BUTTON_PLAY").Visible = false;
bg.GetWidget("BUTTON_PAUSE").Visible = true;
return true;
CurrentSong = GetPrevSong();
return bg.GetWidget("BUTTON_PLAY").OnMouseUp(mi);
};
*/
}
string GetNextSong()
{
if (!Rules.Music.ContainsKey("allmusic")) return null;
return Rules.Music["allmusic"].Pool.GetNext();
var songs = Rules.Music.Select(a => a.Key)
.Where(a => FileSystem.Exists(Rules.Music[a].Filename));
var nextSong = songs
.SkipWhile(m => m != CurrentSong)
.Skip(1)
.FirstOrDefault();
if (nextSong == null)
nextSong = songs.FirstOrDefault();
return nextSong;
}
string GetPrevSong()
{
if (!Rules.Music.ContainsKey("allmusic")) return null;
return Rules.Music["allmusic"].Pool.GetPrev();
}
var songs = Rules.Music.Select(a => a.Key)
.Where(a => FileSystem.Exists(Rules.Music[a].Filename))
.Reverse();
string GetSong()
{
if (!Rules.Music.ContainsKey("allmusic")) return null;
return Rules.Music["allmusic"].Pool.GetCurrent();
var nextSong = songs
.SkipWhile(m => m != CurrentSong)
.Skip(1)
.FirstOrDefault();
if (nextSong == null)
nextSong = songs.FirstOrDefault();
return nextSong;
}
}
}

View File

@@ -93,3 +93,88 @@ Background@PERF_BG:
Y:205
Width:170
Height:40
Background@MUSIC_BG:
Id:MUSIC_BG
Delegate:MusicPlayerDelegate
X:WINDOW_RIGHT - 175
Y:WINDOW_BOTTOM - 95
Width: 160
Height: 55
Visible: true
Children:
Button@BUTTON_PLAY:
Id:BUTTON_PLAY
Visible:false
X:50
Y:15
Width:25
Height:25
Children:
Image@IMAGE_PLAY:
Id:IMAGE_PLAY
X:0
Y:0
Width:25
Height:25
ImageCollection:music
ImageName:play
Button@BUTTON_PAUSE:
Id:BUTTON_PAUSE
X:50
Y:15
Width:25
Height:25
Children:
Image@IMAGE_PAUSE:
Id:IMAGE_PAUSE
X:0
Y:0
Width:25
Height:25
ImageCollection:music
ImageName:pause
Button@BUTTON_STOP:
Id:BUTTON_STOP
X:85
Y:15
Width:25
Height:25
Children:
Image@IMAGE_STOP:
Id:IMAGE_STOP
X:0
Y:0
Width:25
Height:25
ImageCollection:music
ImageName:stop
Button@BUTTON_NEXT:
Id:BUTTON_NEXT
X:120
Y:15
Width:25
Height:25
Children:
Image@IMAGE_NEXT:
Id:IMAGE_NEXT
X:0
Y:0
Width:25
Height:25
ImageCollection:music
ImageName:next
Button@BUTTON_PREV:
Id:BUTTON_PREV
X:15
Y:15
Width:25
Height:25
Children:
Image@IMAGE_PREV:
Id:IMAGE_PREV
X:0
Y:0
Width:25
Height:25
ImageCollection:music
ImageName:prev

View File

@@ -1,2 +1,83 @@
AllMusic:
Music: hell226m.aud
await_r:
Title: Afterlife
Length: 0
bigf225m:
Title: Bigfoot
Length: 0
credits:
Title: End Credits
Length: 0
crus226m:
Title: Crush
Length: 0
dense_r:
Title: Dense
Length: 0
fac1225m:
Title: Face to the Enemy 1
Length: 0
fac2226m:
Title: Face to the Enemy 2
Length: 0
fogger1a:
Title: Fogger
Length: 0
hell225m:
Title: Hell March
Length: 0
mud1a:
Title: Mud
Length: 0
radio2:
Title: Radio 2
Length: 0
rollout:
Title: Roll Out
Length: 0
run1225m:
Title: Run for your Life
Length: 0
score:
Title: Mission Accomplished
Length: 0
smsh225m:
Title: Smash
Length: 0
snake:
Title: Snake
Length: 0
terminat:
Title: Terminate
Length: 0
tren226m:
Title: Trenches
Length: 0
twin:
Title: Twin
Length: 0
vector1a:
Title: Vector
Length: 0
work226m:
Title: Workmen
Length: 0