diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index 977dc32aaa..9485f4428a 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -22,12 +22,12 @@ UnitExplodeSmall: Heavy: 25% Explosion: 8 InfDeath: 4 - ImpactSound: xplos + ImpactSound: xplobig4 GrenadierExplode: Warhead: Damage: 10 - Spread: 3 + Spread: 9 Versus: None: 90% Wood: 75% @@ -71,10 +71,10 @@ IonCannon: Spread: 6 Ore: true Versus: - None: 90% - Wood: 60% + None: 100% + Wood: 100% Light: 60% - Heavy: 25% + Heavy: 45% InfDeath: 5 Warhead@area: DamageModel: PerCell @@ -108,7 +108,7 @@ Sniper: HighV: ROF: 40 - Range: 5 + Range: 6 Report: GUN8 Projectile: Bullet Speed: 100 @@ -118,10 +118,10 @@ HighV: Versus: None: 100% Wood: 50% - Light: 50% - Heavy: 25% + Light: 100% + Heavy: 50% InfDeath: 2 - Explosion: 1 + Explosion: piffs HeliAGGun: ROF: 20 @@ -134,14 +134,14 @@ HeliAGGun: Speed: 100 Warhead: Damage: 20 - Spread: 3 + Spread: 6 Versus: None: 100% Wood: 50% Light: 50% Heavy: 25% InfDeath: 2 - Explosion: 1 + Explosion: piffs HeliAAGun: ROF: 20 @@ -161,7 +161,7 @@ HeliAAGun: Light: 50% Heavy: 25% InfDeath: 2 - Explosion: 1 + Explosion: piffs Pistol: ROF: 7 @@ -198,7 +198,7 @@ M16: Damage: 15 Rockets: - ROF: 60 + ROF: 50 Range: 6 Report: BAZOOK1 ValidTargets: Ground, Air @@ -209,7 +209,7 @@ Rockets: Proximity: yes Inaccuracy: 3 Image: DRAGON - ROT: 10 + ROT: 15 Trail: smokey Speed: 35 RangeLimit: 40 @@ -217,22 +217,23 @@ Rockets: Spread: 3 Versus: None: 50% - Wood: 75% - Light: 75% - Heavy: 50% + Wood: 85% + Light: 100% + Heavy: 100% + Concrete: 25% InfDeath: 4 Explosion: 4 ImpactSound: xplos SmudgeType: Crater - Damage: 40 + Damage: 30 BikeRockets: - ROF: 60 - Range: 7 + ROF: 50 + Range: 6 Report: BAZOOK1 ValidTargets: Ground, Air Burst: 2 - BurstDelay: 0 + BurstDelay: 10 Projectile: Missile Arm: 0 High: yes @@ -247,15 +248,16 @@ BikeRockets: Warhead: Spread: 3 Versus: - None: 50% - Wood: 30% - Light: 75% - Heavy: 30% + None: 65% + Wood: 50% + Light: 100% + Heavy: 100% + Concrete: 50% InfDeath: 4 Explosion: 4 ImpactSound: xplos SmudgeType: Crater - Damage: 35 + Damage: 28 OrcaAGMissiles: ROF: 10 @@ -329,9 +331,10 @@ Flamethrower: Spread: 8 Versus: None: 90% - Wood: 200% + Wood: 100% Light: 75% Heavy: 25% + Explosion: small_napalm InfDeath: 5 ImpactSound: flamer2 SmudgeType: Scorch @@ -344,19 +347,19 @@ BigFlamer: Projectile: Bullet Speed: 20 Burst:2 - BurstDelay:0 + BurstDelay:25 Warhead: Spread: 8 Versus: - None: 90% - Wood: 200% - Light: 75% + None: 100% + Wood: 100% + Light: 50% Heavy: 25% InfDeath: 5 - Explosion: 3 + Explosion: med_napalm ImpactSound: flamer2 SmudgeType: Scorch - Damage: 25 + Damage: 90 Chemspray: ROF: 70 @@ -373,6 +376,7 @@ Chemspray: Light: 75% Heavy: 50% InfDeath: 6 + Explosion: chemball SmudgeType: Scorch ImpactSound: xplos @@ -380,7 +384,7 @@ Grenade: ROF: 50 Range: 5 Projectile: Bullet - Speed: 5 + Speed: 12 High: yes Angle: .1 Inaccuracy: 5 @@ -399,19 +403,20 @@ Grenade: Damage: 50 70mm: - ROF: 60 + ROF: 45 Range: 4 Report: TNKFIRE3 Projectile: Bullet Image: 120MM - Speed: 40 + Speed: 60 Warhead: Spread: 3 Versus: None: 30% Wood: 75% - Light: 75% + Light: 100% Heavy: 100% + Concrete: 50% InfDeath: 4 Explosion: 4 ImpactSound: xplos @@ -439,7 +444,7 @@ Grenade: Damage: 30 120mm: - ROF: 80 + ROF: 60 Range: 4.75 Report: TNKFIRE6 Projectile: Bullet @@ -450,8 +455,9 @@ Grenade: Versus: None: 30% Wood: 75% - Light: 75% + Light: 100% Heavy: 100% + Concrete: 50% InfDeath: 4 Explosion: 4 ImpactSound: xplos @@ -459,10 +465,11 @@ Grenade: Damage: 40 120mmDual: - ROF: 80 + ROF: 60 Range: 4.75 Report: TNKFIRE6 Burst: 2 + BurstDelay: 5 Projectile: Bullet Image: 120MM Speed: 40 @@ -471,8 +478,9 @@ Grenade: Versus: None: 30% Wood: 75% - Light: 75% + Light: 100% Heavy: 100% + Concrete: 100% InfDeath: 4 Explosion: 4 ImpactSound: xplos @@ -490,7 +498,7 @@ TurretGun: Spread: 3 Versus: None: 30% - Wood: 75% + Wood: 25% Light: 75% Heavy: 100% InfDeath: 4 @@ -530,11 +538,11 @@ MammothMissiles: Damage: 75 227mm: - ROF: 150 + ROF: 140 Range: 14 MinRange: 3 Burst: 2 - BurstDelay: 10 + BurstDelay: 20 Report: ROCKET1 ValidTargets: Ground Projectile: Bullet @@ -556,17 +564,17 @@ MammothMissiles: Light: 100% Heavy: 50% InfDeath: 4 - Explosion: 4 - ImpactSound: xplos + Explosion: med_frag + ImpactSound: xplobig4 SmudgeType: Crater Damage: 100 227mm.stnk: - ROF: 80 + ROF: 70 Range: 8 Report: ROCKET1 Burst: 2 - BurstDelay: 0 + BurstDelay: 10 ValidTargets: Ground, Air Projectile: Missile Arm: 0 @@ -577,20 +585,20 @@ MammothMissiles: Image: DRAGON ROT: 10 Trail: smokey - Speed: 20 + Speed: 25 RangeLimit: 55 Warhead: Spread: 3 Versus: - None: 30% - Wood: 75% - Light: 75% - Heavy: 50% + None: 35% + Wood: 90% + Light: 100% + Heavy: 90% InfDeath: 4 Explosion: 4 ImpactSound: xplos SmudgeType: Crater - Damage: 75 + Damage: 60 ArtilleryShell: ROF: 65 @@ -609,16 +617,17 @@ ArtilleryShell: Spread: 6 Versus: None: 90% - Wood: 75% + Wood: 50% Light: 60% Heavy: 25% InfDeath: 3 - Explosion: 8 + Explosion: poof SmudgeType: Crater ImpactSound: XPLOSML2 MachineGun: - ROF: 30 + ROF: 20 + Burst: 4 Range: 4 Report: MGUN11 Projectile: Bullet @@ -627,12 +636,13 @@ MachineGun: Spread: 3 Versus: None: 100% - Wood: 50% - Light: 50% - Heavy: 25% + Wood: 30% + Light: 75% + Heavy: 30% + Concrete: 10% InfDeath: 2 - Explosion: 1 - Damage: 15 + Explosion: piffs + Damage: 10 BoatMissile: ROF: 35 @@ -666,7 +676,7 @@ BoatMissile: TowerMissle: ROF: 40 - Range: 7 + Range: 8 Report: ROCKET2 ValidTargets: Ground, Air Burst: 2 @@ -685,12 +695,12 @@ TowerMissle: Warhead: Spread: 6 Versus: - None: 90% - Wood: 75% - Light: 60% - Heavy: 25% + None: 50% + Wood: 25% + Light: 100% + Heavy: 75% InfDeath: 3 - Explosion: 5 + Explosion: med_frag ImpactSound: xplos SmudgeType: Crater Damage: 60 @@ -705,12 +715,12 @@ Napalm: None: 90% Wood: 100% Light: 60% - Heavy: 25% + Heavy: 55% InfDeath: 5 - Explosion: 3 + Explosion: med_napalm ImpactSound: flamer2 SmudgeType: Scorch - Damage: 100 + Damage: 130 Napalm.Crate: Warhead: @@ -735,6 +745,8 @@ Laser: BeamRadius: 1 Warhead: Spread: 1 + Versus: + Wood: 50% InfDeath: 5 SmudgeType: Scorch Damage: 200 @@ -757,15 +769,15 @@ SAMMissile: Warhead: AP Spread: 3 Versus: - None: 30% - Wood: 75% - Light: 75% - Heavy: 50% + None: 100% + Wood: 100% + Light: 100% + Heavy: 75% InfDeath: 4 Explosion: 4 ImpactSound: xplos SmudgeType: Crater - Damage: 50 + Damage: 55 HonestJohn: ROF: 200 @@ -804,7 +816,25 @@ Tiberium: PreventProne: yes APCGun: - ROF: 10 + ROF: 20 + Range: 5 + Report: gun20 + ValidTargets: Ground + Projectile: Bullet + Speed: 100 + High: true + Warhead: + Spread: 3 + Versus: + None: 50% + Wood: 50% + Light: 100% + Heavy: 50% + Explosion: small_poof + Damage: 25 + +APCGun.AA: + ROF: 20 Range: 7 Report: gun20 ValidTargets: Air @@ -812,8 +842,38 @@ APCGun: Speed: 100 High: true Warhead: - Spread: 5 + Spread: 3 Versus: + Heavy: 50% + Explosion: small_poof + Damage: 25 + +Patriot: + ROF: 100 + Range: 10 + MinRange: 1 + Burst: 2 + BurstDelay: 35 + Report: ROCKET2 + ValidTargets: Air + Projectile: Missile + High: yes + Shadow: no + Image: patriot + Trail: smokey + ROT: 20 + Speed: 40 + RangeLimit: 35 + Angle: .15 + Warhead: AP + Spread: 14 + Versus: + None: 100% + Wood: 100% Light: 100% - Explosion: 5 - Damage: 12 + Heavy: 75% + InfDeath: 4 + Explosion: poof + ImpactSound: xplos + SmudgeType: Crater + Damage: 55