pruning refs to Game.world

This commit is contained in:
Bob
2010-08-20 17:46:58 +12:00
parent 0e71af25f4
commit 3f68330c70
13 changed files with 30 additions and 17 deletions

View File

@@ -127,7 +127,7 @@ namespace OpenRA.Mods.RA
var minefield = GetMinefieldCells(ml.minefieldStart, lastMousePos, minelayer.Info.Traits.Get<MinelayerInfo>().MinefieldDepth)
.Where(p => movement.CanEnterCell(p)).ToArray();
Game.world.WorldRenderer.DrawLocus(Color.Cyan, minefield);
world.WorldRenderer.DrawLocus(Color.Cyan, minefield);
}
public void RenderBeforeWorld(World world) { }
@@ -141,7 +141,7 @@ namespace OpenRA.Mods.RA
return;
if (minefield != null)
Game.world.WorldRenderer.DrawLocus(Color.Cyan, minefield);
self.World.WorldRenderer.DrawLocus(Color.Cyan, minefield);
}
}
}