pruning refs to Game.world
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@@ -32,7 +32,7 @@ namespace OpenRA.Mods.RA
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protected override void OnActivate()
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{
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Game.world.OrderGenerator = new GenericSelectTarget(Owner.PlayerActor, Info.OrderName, "ability");
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Self.World.OrderGenerator = new GenericSelectTarget(Owner.PlayerActor, Info.OrderName, "ability");
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}
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public void ResolveOrder(Actor self, Order order)
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@@ -24,7 +24,7 @@ namespace OpenRA.Mods.RA
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class ChronoshiftPower : SupportPower, IResolveOrder
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{
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public ChronoshiftPower(Actor self, ChronoshiftPowerInfo info) : base(self, info) { }
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protected override void OnActivate() { Game.world.OrderGenerator = new SelectTarget(); }
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protected override void OnActivate() { Self.World.OrderGenerator = new SelectTarget(); }
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public void ResolveOrder(Actor self, Order order)
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{
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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA
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protected override void OnFinishCharging() { Sound.PlayToPlayer(Owner, "ironrdy1.aud"); }
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protected override void OnActivate()
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{
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Game.world.OrderGenerator = new SelectTarget();
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Self.World.OrderGenerator = new SelectTarget();
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Sound.Play("slcttgt1.aud");
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}
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@@ -27,7 +27,7 @@ namespace OpenRA.Mods.RA
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protected override void OnActivate()
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{
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Game.world.OrderGenerator =
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Self.World.OrderGenerator =
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new GenericSelectTargetWithBuilding<NukeSilo>(Owner.PlayerActor, "NuclearMissile", "nuke");
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}
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@@ -33,7 +33,7 @@ namespace OpenRA.Mods.RA
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protected override void OnActivate()
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{
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Game.world.OrderGenerator =
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Self.World.OrderGenerator =
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new GenericSelectTarget( Owner.PlayerActor, "ParatroopersActivate", "ability" );
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}
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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA
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protected override void OnFinishCharging() { Sound.PlayToPlayer(Owner, "spypln1.aud"); }
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protected override void OnActivate()
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{
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Game.world.OrderGenerator = new GenericSelectTarget(Owner.PlayerActor, "SpyPlane", "ability");
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Self.World.OrderGenerator = new GenericSelectTarget(Owner.PlayerActor, "SpyPlane", "ability");
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Sound.Play("slcttgt1.aud");
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}
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