Move radar signature interfaces to Mods.Common.
This commit is contained in:
committed by
Oliver Brakmann
parent
e54cf9acc3
commit
3f72076e1a
@@ -179,11 +179,6 @@ namespace OpenRA.Traits
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public interface IDisabledTrait { bool IsTraitDisabled { get; } }
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public interface IDisable { bool Disabled { get; } }
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public interface IRadarSignature
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{
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IEnumerable<Pair<CPos, Color>> RadarSignatureCells(Actor self);
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}
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public interface IDefaultVisibilityInfo : ITraitInfoInterface { }
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public interface IDefaultVisibility { bool IsVisible(Actor self, Player byPlayer); }
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public interface IVisibilityModifier { bool IsVisible(Actor self, Player byPlayer); }
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@@ -194,8 +189,6 @@ namespace OpenRA.Traits
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bool HasFogVisibility();
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}
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public interface IRadarColorModifier { Color RadarColorOverride(Actor self, Color color); }
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public interface ITargetableCells
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{
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IEnumerable<Pair<CPos, SubCell>> TargetableCells();
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@@ -10,6 +10,7 @@
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.Activities;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Activities;
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@@ -319,4 +320,11 @@ namespace OpenRA.Mods.Common.Traits
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bool IsMovingVertically { get; set; }
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bool CanEnterTargetNow(Actor self, Target target);
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}
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public interface IRadarSignature
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{
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IEnumerable<Pair<CPos, Color>> RadarSignatureCells(Actor self);
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}
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public interface IRadarColorModifier { Color RadarColorOverride(Actor self, Color color); }
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}
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