Run the utility on all maps and polish stuff
This commit is contained in:
@@ -823,17 +823,9 @@ Rules:
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Amount: -10
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Amount: -10
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-Capturable:
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-Capturable:
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HQ:
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HQ:
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Buildable:
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Prerequisites: ~disabled
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NOHQ:
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Inherits: HQ
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Buildable:
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Prerequisites: proc
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Tooltip:
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Tooltip:
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Description: Provides an overview of the battlefield.\n Requires power to operate.
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Description: Provides an overview of the battlefield.\n Requires power to operate.
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-AirstrikePower:
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-AirstrikePower:
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RenderBuilding:
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Image: hq
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airstrike.proxy:
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airstrike.proxy:
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AirstrikePower:
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AirstrikePower:
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Icon: airstrike
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Icon: airstrike
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Binary file not shown.
@@ -720,13 +720,13 @@ Rules:
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Prerequisites: ~disabled
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Prerequisites: ~disabled
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GUN:
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GUN:
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Buildable:
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Buildable:
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Prerequisites: ~disabled
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Prerequisites: ~disabled
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OBLI:
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OBLI:
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Buildable:
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Buildable:
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Prerequisites: ~disabled
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Prerequisites: ~disabled
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TMPL:
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TMPL:
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Buildable:
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Buildable:
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Prerequisites: ~disabled
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Prerequisites: ~disabled
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E2:
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E2:
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Buildable:
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Buildable:
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Prerequisites: ~pyle
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Prerequisites: ~pyle
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@@ -771,7 +771,7 @@ Rules:
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DisplayBeacon: True
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DisplayBeacon: True
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BeaconPoster: airstrike
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BeaconPoster: airstrike
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DisplayRadarPing: True
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DisplayRadarPing: True
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CameraActor: camera
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CameraActor: camera
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Sequences:
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Sequences:
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@@ -20,9 +20,9 @@ Type: Campaign
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Videos:
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Videos:
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Briefing: nod2.vqa
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Briefing: nod2.vqa
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GameLost: deskill.vqa
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GameWon: airstrk.vqa
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GameStart: seige.vqa
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GameStart: seige.vqa
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GameWon: airstrk.vqa
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GameLost: deskill.vqa
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Options:
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Options:
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Crates: False
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Crates: False
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@@ -39,7 +39,7 @@ Players:
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PlayerReference@GDI:
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PlayerReference@GDI:
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Name: GDI
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Name: GDI
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Race: gdi
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Race: gdi
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ColorRamp: 31,222,183
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ColorRamp: 31,222,183
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Enemies: Nod
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Enemies: Nod
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PlayerReference@Nod:
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PlayerReference@Nod:
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Name: Nod
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Name: Nod
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@@ -51,7 +51,7 @@ Players:
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LockColor: True
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LockColor: True
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ColorRamp: 3,255,127
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ColorRamp: 3,255,127
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LockSpawn: True
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LockSpawn: True
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LockTeam: True
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LockTeam: True
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Enemies: GDI
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Enemies: GDI
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PlayerReference@Neutral:
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PlayerReference@Neutral:
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Name: Neutral
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Name: Neutral
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@@ -97,7 +97,7 @@ Actors:
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Actor19: e1
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Actor19: e1
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Location: 43,36
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Location: 43,36
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Owner: GDI
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Owner: GDI
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SubCell: 3
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SubCell: 3
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Actor31: e1
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Actor31: e1
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Location: 47,53
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Location: 47,53
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Owner: GDI
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Owner: GDI
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@@ -106,7 +106,7 @@ Actors:
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Location: 49,54
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Location: 49,54
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Owner: GDI
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Owner: GDI
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Facing: 224
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Facing: 224
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SubCell: 1
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SubCell: 1
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Actor35: e1
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Actor35: e1
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Location: 34,57
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Location: 34,57
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Owner: GDI
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Owner: GDI
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@@ -20,9 +20,9 @@ Type: Campaign
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Videos:
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Videos:
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Briefing: nod2.vqa
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Briefing: nod2.vqa
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GameLost: deskill.vqa
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GameWon: airstrk.vqa
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GameStart: seige.vqa
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GameStart: seige.vqa
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GameWon: airstrk.vqa
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GameLost: deskill.vqa
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Options:
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Options:
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Crates: False
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Crates: False
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@@ -102,7 +102,7 @@ Actors:
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Owner: Neutral
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Owner: Neutral
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Actor13: rock1
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Actor13: rock1
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Location: 22,32
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Location: 22,32
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Owner: Neutral
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Owner: Neutral
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Actor20: jeep
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Actor20: jeep
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Location: 5,24
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Location: 5,24
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Owner: GDI
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Owner: GDI
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@@ -127,7 +127,7 @@ Actors:
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SubCell: 1
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SubCell: 1
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Actor30: e1
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Actor30: e1
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Location: 9,24
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Location: 9,24
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Owner: GDI
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Owner: GDI
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Facing: 96
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Facing: 96
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SubCell: 4
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SubCell: 4
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Actor31: e1
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Actor31: e1
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@@ -148,13 +148,13 @@ Actors:
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SubCell: 1
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SubCell: 1
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Actor35: e1
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Actor35: e1
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Location: 10,24
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Location: 10,24
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Owner: GDI
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Owner: GDI
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Facing: 96
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Facing: 96
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SubCell: 2
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SubCell: 2
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Actor37: e1
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Actor37: e1
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Location: 7,40
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Location: 7,40
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Owner: GDI
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Owner: GDI
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SubCell: 2
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SubCell: 2
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waypoint27: waypoint
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waypoint27: waypoint
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Location: 60,61
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Location: 60,61
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Owner: Neutral
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Owner: Neutral
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@@ -1,4 +1,4 @@
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MapFormat: 7
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MapFormat: 7
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RequiresMod: cnc
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RequiresMod: cnc
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@@ -20,8 +20,8 @@ Type: Campaign
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Videos:
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Videos:
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Briefing: nod4b.vqa
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Briefing: nod4b.vqa
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GameLost: deskill.vqa
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GameStart: retro.vqa
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GameStart: retro.vqa
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GameLost: deskill.vqa
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Options:
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Options:
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Crates: False
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Crates: False
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@@ -49,7 +49,7 @@ Players:
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PlayerReference@GDI:
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PlayerReference@GDI:
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Name: GDI
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Name: GDI
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Race: gdi
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Race: gdi
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ColorRamp: 31,222,183
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ColorRamp: 31,222,183
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Enemies: Nod
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Enemies: Nod
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PlayerReference@Nod:
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PlayerReference@Nod:
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Name: Nod
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Name: Nod
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@@ -64,7 +64,7 @@ Players:
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LockTeam: True
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LockTeam: True
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Enemies: GDI
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Enemies: GDI
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Actors:
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Actors:
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Actor0: t08
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Actor0: t08
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Location: 34,20
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Location: 34,20
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Owner: Neutral
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Owner: Neutral
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@@ -151,7 +151,7 @@ Actors:
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Owner: Neutral
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Owner: Neutral
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Actor28: t18
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Actor28: t18
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Location: 20,7
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Location: 20,7
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Owner: Neutral
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Owner: Neutral
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Actor30: t08
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Actor30: t08
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Location: 12,8
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Location: 12,8
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Owner: Neutral
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Owner: Neutral
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@@ -276,7 +276,7 @@ Actors:
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Owner: GDI
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Owner: GDI
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Health: 94
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Health: 94
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Facing: 32
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Facing: 32
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SubCell: 4
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SubCell: 4
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Actor105: e1
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Actor105: e1
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Location: 46,14
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Location: 46,14
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Owner: GDI
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Owner: GDI
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@@ -625,8 +625,6 @@ Rules:
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GenericStancePrefix: false
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GenericStancePrefix: false
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GenericVisibility: Enemy
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GenericVisibility: Enemy
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ShowOwnerRow: false
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ShowOwnerRow: false
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^CivInfantry:
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MustBeDestroyed:
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^CivBuilding:
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^CivBuilding:
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MustBeDestroyed:
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MustBeDestroyed:
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^Plane:
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^Plane:
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