Add window scale to sysinfo.
This commit is contained in:
@@ -184,6 +184,7 @@ namespace OpenRA
|
|||||||
}
|
}
|
||||||
|
|
||||||
public Size Resolution { get { return Device.WindowSize; } }
|
public Size Resolution { get { return Device.WindowSize; } }
|
||||||
|
public float WindowScale { get { return Device.WindowScale; } }
|
||||||
|
|
||||||
public interface IBatchRenderer { void Flush(); }
|
public interface IBatchRenderer { void Flush(); }
|
||||||
|
|
||||||
|
|||||||
@@ -50,6 +50,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
|||||||
{ "runtime", Pair.New(".NET Runtime", Platform.RuntimeVersion) },
|
{ "runtime", Pair.New(".NET Runtime", Platform.RuntimeVersion) },
|
||||||
{ "gl", Pair.New("OpenGL Version", Game.Renderer.GLVersion) },
|
{ "gl", Pair.New("OpenGL Version", Game.Renderer.GLVersion) },
|
||||||
{ "windowsize", Pair.New("Window Size", "{0}x{1}".F(Game.Renderer.Resolution.Width, Game.Renderer.Resolution.Height)) },
|
{ "windowsize", Pair.New("Window Size", "{0}x{1}".F(Game.Renderer.Resolution.Width, Game.Renderer.Resolution.Height)) },
|
||||||
|
{ "windowscale", Pair.New("Window Scale", Game.Renderer.WindowScale.ToString("F2")) },
|
||||||
{ "lang", Pair.New("System Language", lang) }
|
{ "lang", Pair.New("System Language", lang) }
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user