Improve visibility of building placement preview.
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@@ -33,10 +33,10 @@ namespace OpenRA.Mods.Common.Traits
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public readonly bool SequencePaletteIsPlayerPalette = true;
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[Desc("Footprint types to draw underneath the actor preview.")]
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public readonly PlaceBuildingCellType FootprintUnderPreview = PlaceBuildingCellType.None;
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public readonly PlaceBuildingCellType FootprintUnderPreview = PlaceBuildingCellType.Valid | PlaceBuildingCellType.LineBuild;
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[Desc("Footprint types to draw above the actor preview.")]
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public readonly PlaceBuildingCellType FootprintOverPreview = PlaceBuildingCellType.Valid | PlaceBuildingCellType.LineBuild | PlaceBuildingCellType.Invalid;
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public readonly PlaceBuildingCellType FootprintOverPreview = PlaceBuildingCellType.Invalid;
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protected override IPlaceBuildingPreview CreatePreview(WorldRenderer wr, ActorInfo ai, TypeDictionary init)
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{
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