Improve visibility of building placement preview.
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@@ -318,8 +318,11 @@
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TerrainTypes: Clear, Rough, Road, DirtRoad, Green, Sand, Pavement
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UndeploySounds: cashturn.aud
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ActorPreviewPlaceBuildingPreview:
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Palette: placebuilding
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Palette: placefootprint
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LineBuildSegmentPalette: placelinesegment
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OverridePalette: placebuilding
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FootprintUnderPreview: Valid, LineBuild, Invalid
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FootprintOverPreview: None
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RequiresBuildableArea:
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AreaTypes: building
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Adjacent: 4
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@@ -470,7 +473,7 @@
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TerrainTypes: Clear, Rough, Road, DirtRoad, Green, Sand, Pavement
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UndeploySounds: cashturn.aud
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FootprintPlaceBuildingPreview:
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Palette: placebuilding
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Palette: placefootprint
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LineBuildSegmentPalette: placelinesegment
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RequiresBuildableArea:
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AreaTypes: building
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@@ -520,8 +523,7 @@
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BuildSounds: place2.aud
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UndeploySounds: cashturn.aud
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FootprintPlaceBuildingPreview:
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Palette: placebuilding
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LineBuildSegmentPalette: placelinesegment
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Palette: placefootprint
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KillsSelf:
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RemoveInstead: true
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RenderSprites:
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@@ -123,14 +123,6 @@
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G: 0
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B: 0
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A: 180
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PaletteFromPaletteWithAlpha@placebuilding:
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Name: placebuilding
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BasePalette: ra
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Alpha: 0.75
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PaletteFromPaletteWithAlpha@placelinesegment:
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Name: placelinesegment
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BasePalette: ra
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Alpha: 0.4
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TSShroudPalette@shroud:
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Name: shroud
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VoxelNormalsPalette@normals:
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@@ -149,6 +141,18 @@
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PlayerColorPalette:
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BasePalette: player
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RemapIndex: 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31
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PaletteFromPaletteWithAlpha@placebuilding:
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Name: placefootprint
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BasePalette: ra
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Alpha: 0.7
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PaletteFromPaletteWithAlpha@placelinesegment:
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Name: placelinesegment
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BasePalette: ra
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Alpha: 0.5
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PaletteFromPlayerPaletteWithAlpha@placebuilding:
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BaseName: placebuilding
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BasePalette: player
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Alpha: 0.55
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PaletteFromPlayerPaletteWithAlpha@cloak:
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BaseName: cloak
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BasePalette: player
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@@ -376,5 +376,5 @@ EditorWorld:
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EditorActorLayer:
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EditorResourceLayer:
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EditorSelectionLayer:
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Palette: placebuilding
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Palette: placefootprint
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LoadWidgetAtGameStart:
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