Improve visibility of building placement preview.

This commit is contained in:
Paul Chote
2019-05-18 09:02:35 +00:00
committed by reaperrr
parent cdad07d172
commit 3f9e4a313f
19 changed files with 79 additions and 17 deletions

View File

@@ -318,8 +318,11 @@
TerrainTypes: Clear, Rough, Road, DirtRoad, Green, Sand, Pavement
UndeploySounds: cashturn.aud
ActorPreviewPlaceBuildingPreview:
Palette: placebuilding
Palette: placefootprint
LineBuildSegmentPalette: placelinesegment
OverridePalette: placebuilding
FootprintUnderPreview: Valid, LineBuild, Invalid
FootprintOverPreview: None
RequiresBuildableArea:
AreaTypes: building
Adjacent: 4
@@ -470,7 +473,7 @@
TerrainTypes: Clear, Rough, Road, DirtRoad, Green, Sand, Pavement
UndeploySounds: cashturn.aud
FootprintPlaceBuildingPreview:
Palette: placebuilding
Palette: placefootprint
LineBuildSegmentPalette: placelinesegment
RequiresBuildableArea:
AreaTypes: building
@@ -520,8 +523,7 @@
BuildSounds: place2.aud
UndeploySounds: cashturn.aud
FootprintPlaceBuildingPreview:
Palette: placebuilding
LineBuildSegmentPalette: placelinesegment
Palette: placefootprint
KillsSelf:
RemoveInstead: true
RenderSprites:

View File

@@ -123,14 +123,6 @@
G: 0
B: 0
A: 180
PaletteFromPaletteWithAlpha@placebuilding:
Name: placebuilding
BasePalette: ra
Alpha: 0.75
PaletteFromPaletteWithAlpha@placelinesegment:
Name: placelinesegment
BasePalette: ra
Alpha: 0.4
TSShroudPalette@shroud:
Name: shroud
VoxelNormalsPalette@normals:
@@ -149,6 +141,18 @@
PlayerColorPalette:
BasePalette: player
RemapIndex: 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31
PaletteFromPaletteWithAlpha@placebuilding:
Name: placefootprint
BasePalette: ra
Alpha: 0.7
PaletteFromPaletteWithAlpha@placelinesegment:
Name: placelinesegment
BasePalette: ra
Alpha: 0.5
PaletteFromPlayerPaletteWithAlpha@placebuilding:
BaseName: placebuilding
BasePalette: player
Alpha: 0.55
PaletteFromPlayerPaletteWithAlpha@cloak:
BaseName: cloak
BasePalette: player

View File

@@ -376,5 +376,5 @@ EditorWorld:
EditorActorLayer:
EditorResourceLayer:
EditorSelectionLayer:
Palette: placebuilding
Palette: placefootprint
LoadWidgetAtGameStart: