smite some compiler warnings, hide those that are to stay.
Hide some makefile output too
This commit is contained in:
@@ -28,7 +28,6 @@ namespace OpenRA.Traits
|
||||
|
||||
public void Damaged(Actor self, AttackInfo e)
|
||||
{
|
||||
var eva = self.World.WorldActor.Info.Traits.Get<EvaAlertsInfo>();
|
||||
if (e.DamageState == DamageState.Dead)
|
||||
if (self.Owner == self.World.LocalPlayer)
|
||||
Sound.PlayVoice("Lost", self);
|
||||
|
||||
Reference in New Issue
Block a user