Fix exception in DefaultSpriteSequence.GetSprite.
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@@ -366,7 +366,7 @@ namespace OpenRA.Mods.Common.Graphics
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var j = Frames != null ? Frames[i] : start + i;
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if (sprites[j] == null)
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throw new InvalidOperationException("Attempted to query unloaded sprite from {0}.{1}".F(Name, sequence) +
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" start={2} frame={3} facing={4}".F(start, frame, facing));
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" start={0} frame={1} facing={2}".F(start, frame, facing));
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return sprites[j];
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}
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