Fix slight logic error with difficulty
This commit is contained in:
@@ -500,8 +500,10 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
.ToDictionary(s => s.PlayerReference, s => s);
|
.ToDictionary(s => s.PlayerReference, s => s);
|
||||||
|
|
||||||
if (server.Map.Difficulties != null && server.Map.Difficulties.Any())
|
if (server.Map.Difficulties != null && server.Map.Difficulties.Any())
|
||||||
|
{
|
||||||
if (!server.Map.Difficulties.Contains(server.lobbyInfo.GlobalSettings.Difficulty))
|
if (!server.Map.Difficulties.Contains(server.lobbyInfo.GlobalSettings.Difficulty))
|
||||||
server.lobbyInfo.GlobalSettings.Difficulty = server.Map.Difficulties.First();
|
server.lobbyInfo.GlobalSettings.Difficulty = server.Map.Difficulties.First();
|
||||||
|
}
|
||||||
else
|
else
|
||||||
server.lobbyInfo.GlobalSettings.Difficulty = null;
|
server.lobbyInfo.GlobalSettings.Difficulty = null;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user