removed all the sound junk from Game; removed spurious loose files

This commit is contained in:
Chris Forbes
2009-12-05 18:27:00 +13:00
parent 522bf234b8
commit 3ff9c2383a
20 changed files with 124 additions and 1674 deletions

View File

@@ -111,10 +111,10 @@ namespace OpenRa.Game
Game.world.AddFrameEndTask(w => w.Remove(this));
if (Owner == Game.LocalPlayer && !traits.Contains<Building>())
Game.PlaySound("unitlst1.aud", false);
Sound.Play("unitlst1.aud");
if (traits.Contains<Building>())
Game.PlaySound("kaboom22.aud", false);
Sound.Play("kaboom22.aud");
}
var halfStrength = unitInfo.Strength * Rules.General.ConditionYellow;