render actors using correct palettes in editor
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@@ -17,7 +17,7 @@ namespace OpenRA.Editor
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{
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static class RenderUtils
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{
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static ColorPalette MakeSystemPalette(Palette p)
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public static ColorPalette MakeSystemPalette(Palette p)
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{
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ColorPalette pal;
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using (var b = new Bitmap(1, 1, PixelFormat.Format8bppIndexed))
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