From 40438e7fa6e2bc0c57c905b4275cd1eb9ef7aa6b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Thu, 15 Aug 2013 09:46:38 +0200 Subject: [PATCH] nuke palette effect does not seem to like additive blending --- mods/d2k/rules/system.yaml | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/mods/d2k/rules/system.yaml b/mods/d2k/rules/system.yaml index ad0d7d76a0..779579c39a 100644 --- a/mods/d2k/rules/system.yaml +++ b/mods/d2k/rules/system.yaml @@ -282,7 +282,7 @@ World: LoadWidgetAtGameStart: Widget: INGAME_ROOT ScreenShaker: - NukePaletteEffect: +# NukePaletteEffect: # TODO: does not work well with additive blending (idle overlays still use player palette effects) BuildingInfluence: ChooseBuildTabOnSelect: CrateSpawner: @@ -307,6 +307,7 @@ World: Name: effect Filename: d2k.pal ShadowIndex: 4 + AllowModifiers: false PaletteFromFile@colorpicker: Name: colorpicker Filename: d2k.pal