Merge pull request #11176 from pchote/lobby-trait-checkbox-prep
Query lobby checkbox state via their owning traits.
This commit is contained in:
@@ -59,16 +59,26 @@ namespace OpenRA.Traits
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public object Create(ActorInitializer init) { return new DeveloperMode(this); }
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}
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public class DeveloperMode : IResolveOrder, ISync
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public class DeveloperMode : IResolveOrder, ISync, INotifyCreated
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{
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DeveloperModeInfo info;
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[Sync] public bool FastCharge;
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[Sync] public bool AllTech;
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[Sync] public bool FastBuild;
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[Sync] public bool DisableShroud;
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[Sync] public bool PathDebug;
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[Sync] public bool UnlimitedPower;
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[Sync] public bool BuildAnywhere;
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readonly DeveloperModeInfo info;
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public bool Enabled { get; private set; }
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[Sync] bool fastCharge;
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[Sync] bool allTech;
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[Sync] bool fastBuild;
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[Sync] bool disableShroud;
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[Sync] bool pathDebug;
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[Sync] bool unlimitedPower;
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[Sync] bool buildAnywhere;
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public bool FastCharge { get { return Enabled && fastCharge; } }
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public bool AllTech { get { return Enabled && allTech; } }
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public bool FastBuild { get { return Enabled && fastBuild; } }
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public bool DisableShroud { get { return Enabled && disableShroud; } }
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public bool PathDebug { get { return Enabled && pathDebug; } }
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public bool UnlimitedPower { get { return Enabled && unlimitedPower; } }
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public bool BuildAnywhere { get { return Enabled && buildAnywhere; } }
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// Client side only
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public bool ShowCombatGeometry;
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@@ -76,128 +86,131 @@ namespace OpenRA.Traits
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public bool ShowDepthPreview;
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public bool ShowActorTags;
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public bool EnableAll;
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bool enableAll;
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public DeveloperMode(DeveloperModeInfo info)
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{
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this.info = info;
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FastBuild = info.FastBuild;
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FastCharge = info.FastCharge;
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DisableShroud = info.DisableShroud;
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PathDebug = info.PathDebug;
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UnlimitedPower = info.UnlimitedPower;
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BuildAnywhere = info.BuildAnywhere;
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fastBuild = info.FastBuild;
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fastCharge = info.FastCharge;
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disableShroud = info.DisableShroud;
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pathDebug = info.PathDebug;
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unlimitedPower = info.UnlimitedPower;
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buildAnywhere = info.BuildAnywhere;
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ShowCombatGeometry = info.ShowCombatGeometry;
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ShowDebugGeometry = info.ShowDebugGeometry;
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ShowDepthPreview = info.ShowDepthPreview;
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ShowActorTags = info.ShowActorTags;
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}
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void INotifyCreated.Created(Actor self)
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{
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Enabled = self.World.LobbyInfo.GlobalSettings.AllowCheats || self.World.LobbyInfo.IsSinglePlayer;
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}
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public void ResolveOrder(Actor self, Order order)
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{
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if (!self.World.AllowDevCommands)
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if (!Enabled)
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return;
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switch (order.OrderString)
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{
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case "DevAll":
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{
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enableAll ^= true;
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allTech = fastCharge = fastBuild = disableShroud = unlimitedPower = buildAnywhere = enableAll;
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if (enableAll)
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{
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EnableAll ^= true;
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AllTech = FastCharge = FastBuild = DisableShroud = UnlimitedPower = BuildAnywhere = EnableAll;
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self.Owner.Shroud.ExploreAll();
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if (EnableAll)
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{
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self.Owner.Shroud.ExploreAll(self.World);
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var amount = order.ExtraData != 0 ? (int)order.ExtraData : info.Cash;
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self.Trait<PlayerResources>().GiveCash(amount);
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}
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else
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{
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self.Owner.Shroud.ResetExploration();
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}
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self.Owner.Shroud.Disabled = DisableShroud;
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if (self.World.LocalPlayer == self.Owner)
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self.World.RenderPlayer = DisableShroud ? null : self.Owner;
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break;
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}
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case "DevEnableTech":
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{
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AllTech ^= true;
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break;
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}
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case "DevFastCharge":
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{
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FastCharge ^= true;
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break;
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}
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case "DevFastBuild":
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{
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FastBuild ^= true;
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break;
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}
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case "DevGiveCash":
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{
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var amount = order.ExtraData != 0 ? (int)order.ExtraData : info.Cash;
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self.Trait<PlayerResources>().GiveCash(amount);
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break;
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}
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else
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self.Owner.Shroud.ResetExploration();
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self.Owner.Shroud.Disabled = DisableShroud;
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if (self.World.LocalPlayer == self.Owner)
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self.World.RenderPlayer = DisableShroud ? null : self.Owner;
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break;
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}
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case "DevEnableTech":
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{
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allTech ^= true;
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break;
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}
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case "DevFastCharge":
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{
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fastCharge ^= true;
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break;
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}
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case "DevFastBuild":
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{
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fastBuild ^= true;
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break;
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}
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case "DevGiveCash":
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{
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var amount = order.ExtraData != 0 ? (int)order.ExtraData : info.Cash;
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self.Trait<PlayerResources>().GiveCash(amount);
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break;
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}
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case "DevGrowResources":
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{
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foreach (var a in self.World.ActorsWithTrait<ISeedableResource>())
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{
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for (var i = 0; i < info.ResourceGrowth; i++)
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a.Trait.Seed(a.Actor);
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}
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{
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foreach (var a in self.World.ActorsWithTrait<ISeedableResource>())
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for (var i = 0; i < info.ResourceGrowth; i++)
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a.Trait.Seed(a.Actor);
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break;
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}
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break;
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}
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case "DevVisibility":
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{
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DisableShroud ^= true;
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self.Owner.Shroud.Disabled = DisableShroud;
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if (self.World.LocalPlayer == self.Owner)
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self.World.RenderPlayer = DisableShroud ? null : self.Owner;
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break;
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}
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{
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disableShroud ^= true;
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self.Owner.Shroud.Disabled = DisableShroud;
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if (self.World.LocalPlayer == self.Owner)
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self.World.RenderPlayer = DisableShroud ? null : self.Owner;
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break;
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}
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case "DevPathDebug":
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{
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PathDebug ^= true;
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break;
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}
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{
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pathDebug ^= true;
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break;
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}
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case "DevGiveExploration":
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{
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self.Owner.Shroud.ExploreAll(self.World);
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break;
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}
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{
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self.Owner.Shroud.ExploreAll();
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break;
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}
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case "DevResetExploration":
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{
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self.Owner.Shroud.ResetExploration();
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break;
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}
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{
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self.Owner.Shroud.ResetExploration();
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break;
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}
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case "DevUnlimitedPower":
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{
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UnlimitedPower ^= true;
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break;
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}
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{
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unlimitedPower ^= true;
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break;
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}
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case "DevBuildAnywhere":
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{
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BuildAnywhere ^= true;
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break;
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}
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{
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buildAnywhere ^= true;
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break;
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}
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default:
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return;
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@@ -33,7 +33,7 @@ namespace OpenRA.Traits
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public object Create(ActorInitializer init) { return new Shroud(init.Self); }
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}
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public class Shroud : ISync
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public class Shroud : ISync, INotifyCreated
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{
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public event Action<IEnumerable<PPos>> CellsChanged;
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@@ -67,6 +67,9 @@ namespace OpenRA.Traits
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}
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}
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bool fogEnabled;
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public bool FogEnabled { get { return !Disabled && fogEnabled; } }
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public int Hash { get; private set; }
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public Shroud(Actor self)
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@@ -79,6 +82,14 @@ namespace OpenRA.Traits
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explored = new CellLayer<bool>(map);
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}
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void INotifyCreated.Created(Actor self)
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{
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fogEnabled = self.World.LobbyInfo.GlobalSettings.Fog;
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var shroudEnabled = self.World.LobbyInfo.GlobalSettings.Shroud;
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if (!shroudEnabled)
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self.World.AddFrameEndTask(w => ExploreAll());
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}
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void Invalidate(IEnumerable<PPos> changed)
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{
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if (CellsChanged != null)
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@@ -241,7 +252,7 @@ namespace OpenRA.Traits
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Invalidate(changed);
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}
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public void ExploreAll(World world)
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public void ExploreAll()
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{
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var changed = new List<PPos>();
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foreach (var puv in map.ProjectedCellBounds)
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@@ -298,15 +309,13 @@ namespace OpenRA.Traits
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public bool IsExplored(PPos puv)
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{
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if (!ShroudEnabled)
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if (Disabled)
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return map.Contains(puv);
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var uv = (MPos)puv;
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return explored.Contains(uv) && explored[uv] && (generatedShroudCount[uv] == 0 || visibleCount[uv] > 0);
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}
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public bool ShroudEnabled { get { return !Disabled; } }
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public bool IsVisible(WPos pos)
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{
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return IsVisible(map.ProjectedCellCovering(pos));
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@@ -339,8 +348,6 @@ namespace OpenRA.Traits
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return visibleCount.Contains(uv) && visibleCount[uv] > 0;
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}
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public bool FogEnabled { get { return !Disabled && self.World.LobbyInfo.GlobalSettings.Fog; } }
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public bool Contains(PPos uv)
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{
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// Check that uv is inside the map area. There is nothing special
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@@ -85,11 +85,6 @@ namespace OpenRA
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get { return OrderManager.Connection is ReplayConnection; }
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}
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public bool AllowDevCommands
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{
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get { return LobbyInfo.GlobalSettings.AllowCheats || LobbyInfo.IsSinglePlayer; }
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}
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void SetLocalPlayer(Player localPlayer)
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{
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if (localPlayer == null)
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@@ -184,10 +179,6 @@ namespace OpenRA
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MapUid = Map.Uid,
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MapTitle = Map.Title
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};
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if (!LobbyInfo.GlobalSettings.Shroud)
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foreach (var player in Players)
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player.Shroud.ExploreAll(this);
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}
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public void AddToMaps(Actor self, IOccupySpace ios)
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