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@@ -5,6 +5,11 @@ using System.Linq;
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namespace OpenRa.Game.Traits
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{
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class ChronoshiftableInfo : ITraitInfo
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{
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public object Create(Actor self) { return new Chronoshiftable(self); }
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}
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class Chronoshiftable : IResolveOrder, ISpeedModifier, ITick
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{
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// Return-to-sender logic
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