Rename CrushableInfantry to Crushable, adapt to WithDeathAnimation.

Make Crushable compatible with non-mobile actors.

Change RA, TD and TS infantry die-crushed sequence ZOffsets in preparation
for future engine changes.

Add descriptions and CrushedByFriendlies to Crushable.

Adapt code to factor in whether the palette is a player palette.
This commit is contained in:
reaperrr
2014-08-27 23:10:35 +02:00
parent 257c953089
commit 409d6a046d
11 changed files with 251 additions and 83 deletions

View File

@@ -209,7 +209,7 @@
<Compile Include="Crates\RevealMapCrateAction.cs" />
<Compile Include="Crates\SupportPowerCrateAction.cs" />
<Compile Include="CreateMPPlayers.cs" />
<Compile Include="CrushableInfantry.cs" />
<Compile Include="Crushable.cs" />
<Compile Include="DeathSounds.cs" />
<Compile Include="DemoTruck.cs" />
<Compile Include="DetectCloaked.cs" />