Rename CrushableInfantry to Crushable, adapt to WithDeathAnimation.
Make Crushable compatible with non-mobile actors. Change RA, TD and TS infantry die-crushed sequence ZOffsets in preparation for future engine changes. Add descriptions and CrushedByFriendlies to Crushable. Adapt code to factor in whether the palette is a player palette.
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@@ -186,7 +186,7 @@
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ProximityCaptor:
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Types: Infantry
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GivesBounty:
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CrushableInfantry:
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Crushable:
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CrushSound: CRUSH1.WAV
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RepairableNear:
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Buildings: barra, barro
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