Rename CrushableInfantry to Crushable, adapt to WithDeathAnimation.
Make Crushable compatible with non-mobile actors. Change RA, TD and TS infantry die-crushed sequence ZOffsets in preparation for future engine changes. Add descriptions and CrushedByFriendlies to Crushable. Adapt code to factor in whether the palette is a player palette.
This commit is contained in:
@@ -64,6 +64,7 @@ e1:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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garrison-muzzle: minigun
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Start: 0
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Length: 6
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@@ -136,6 +137,7 @@ sniper:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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garrison-muzzle: minigun
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Start: 0
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Length: 3
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@@ -190,6 +192,7 @@ e3:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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prone-stand:
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Start: 144
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Length: 4
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@@ -248,6 +251,7 @@ e6:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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prone-stand:
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Start: 82
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Length: 4
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@@ -310,6 +314,7 @@ medi:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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prone-stand:
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Start: 130
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Length: 4
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@@ -372,6 +377,7 @@ mech:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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prone-stand:
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Start: 130
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Length: 4
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@@ -430,6 +436,7 @@ e2:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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prone-stand:
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Start: 240
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Length: 4
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@@ -488,6 +495,7 @@ dog:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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shoot: dogbullt
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Start: 0
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Length: 4
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@@ -541,6 +549,7 @@ spy:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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prone-stand:
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Start: 144
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Length: 4
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@@ -591,6 +600,7 @@ thf:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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crawl:
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Start: 72
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Length: 4
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@@ -632,6 +642,7 @@ hijacker:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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crawl: thf
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Start: 72
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Length: 4
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@@ -685,6 +696,7 @@ e7:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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prone-stand:
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Start: 128
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Length: 4
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@@ -752,6 +764,7 @@ e4:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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prone-stand:
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Start: 208
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Length: 4
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@@ -826,6 +839,7 @@ gnrl:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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shok:
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stand:
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@@ -893,6 +907,7 @@ shok:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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icon: shokicon
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Start: 0
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@@ -937,6 +952,7 @@ c1:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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run:
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Start: 56
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Length: 6
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@@ -984,6 +1000,7 @@ c2:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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run:
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Start: 56
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Length: 6
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@@ -1031,6 +1048,7 @@ c3:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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run:
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Start: 56
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Length: 6
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@@ -1079,6 +1097,7 @@ einstein:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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delphi:
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stand:
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@@ -1122,6 +1141,7 @@ delphi:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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chan:
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stand:
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@@ -1165,6 +1185,7 @@ chan:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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zombie:
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stand:
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@@ -1207,6 +1228,7 @@ zombie:
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Start: 0
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Length: 6
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Tick: 1600
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ZOffset: -511
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icon: zombicon
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Start: 0
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@@ -1252,6 +1274,7 @@ ant:
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die-crushed:
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Start: 104
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Length: 8
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Tick: 300
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Tick: 400
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ZOffset: -511
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icon: anticon
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Start: 0
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Start: 0
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