From 409efe7f4ab7573400d393f666151f60c89a8753 Mon Sep 17 00:00:00 2001 From: Gustas <37534529+PunkPun@users.noreply.github.com> Date: Mon, 27 Jan 2025 19:00:56 +0200 Subject: [PATCH] Allow tileset to be entered in lower case --- .../UtilityCommands/DumpSequenceSheetsCommand.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/OpenRA.Mods.Common/UtilityCommands/DumpSequenceSheetsCommand.cs b/OpenRA.Mods.Common/UtilityCommands/DumpSequenceSheetsCommand.cs index ae6eb431e8..1d81cfde7f 100644 --- a/OpenRA.Mods.Common/UtilityCommands/DumpSequenceSheetsCommand.cs +++ b/OpenRA.Mods.Common/UtilityCommands/DumpSequenceSheetsCommand.cs @@ -35,8 +35,9 @@ namespace OpenRA.Mods.Common.UtilityCommands var palette = new ImmutablePalette(args[1], new[] { 0 }, Array.Empty()); SequenceSet sequences; - if (modData.DefaultTerrainInfo.ContainsKey(args[2])) - sequences = new SequenceSet(modData.ModFiles, modData, args[2], null); + var tilesetUpper = args[2].ToUpperInvariant(); + if (modData.DefaultTerrainInfo.ContainsKey(tilesetUpper)) + sequences = new SequenceSet(modData.ModFiles, modData, tilesetUpper, null); else { var mapPackage = new Folder(Platform.EngineDir).OpenPackage(args[2], modData.ModFiles);