Fix and polish all ra production structures; remove some obsoleted Production subclasses

This commit is contained in:
Paul Chote
2010-08-03 18:29:32 +12:00
parent 8e82f6fa1a
commit 40b16e33ba
11 changed files with 62 additions and 142 deletions

View File

@@ -38,8 +38,8 @@ namespace OpenRA.Mods.Cnc
// Assume a single exit point for simplicity
var spawn = self.CenterLocation + Spawns.First().Key;
var exit = self.Location + Spawns.First().Value;
var spawn = self.CenterLocation + Spawns.First().First;
var exit = self.Location + Spawns.First().Second;
owner.World.AddFrameEndTask(w =>
{