From 40ba80b1e355c71c7f33b8051cd3ded6994bb2ec Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Wed, 16 Jun 2010 01:18:09 +1200 Subject: [PATCH] Use palette indices that map to sane colors in both games. --- OpenRA.Game/UiOverlay.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/OpenRA.Game/UiOverlay.cs b/OpenRA.Game/UiOverlay.cs index c7a7f642f5..c66c5cb06e 100644 --- a/OpenRA.Game/UiOverlay.cs +++ b/OpenRA.Game/UiOverlay.cs @@ -36,9 +36,9 @@ namespace OpenRA { this.spriteRenderer = spriteRenderer; - buildOk = SynthesizeTile(0x80); - buildBlocked = SynthesizeTile(0xe6); - unitDebug = SynthesizeTile(0x7c); + buildOk = SynthesizeTile(0x0f); + buildBlocked = SynthesizeTile(0x08); + unitDebug = SynthesizeTile(0x04); } static Sprite SynthesizeTile(byte paletteIndex)