Merge pull request #5778 from pchote/isometric

Add support for diamond cell grids
This commit is contained in:
Matthias Mailänder
2014-07-01 16:59:22 +02:00
18 changed files with 254 additions and 163 deletions

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@@ -4,17 +4,17 @@ MapFormat: 6
RequiresMod: ts
Title: Blank Test Map
Title: Blank
Description: Test Map
Description: Placeholder
Author: Reaperrr
Author: Matthias Mailänder
Tileset: INTERIOR
MapSize: 128,128
Bounds: 16,16,96,96
Bounds: 32,16,48,96
UseAsShellmap: False
@@ -56,53 +56,17 @@ Players:
Actors:
Actor0: mpspawn
Location: 23,23
Location: 50,-24
Owner: Neutral
Actor1: mpspawn
Location: 103,23
Location: 126,-24
Owner: Neutral
Actor2: mpspawn
Location: 88,14
Owner: Neutral
Actor3: mpspawn
Location: 88,-62
Owner: Neutral
Actor2: gatech
Location: 90,80
Owner: Creeps
Actor3: natech
Location: 86,80
Owner: Creeps
Actor4: naradr
Location: 82,80
Owner: Creeps
Actor5: hvr
Location: 40,80
Owner: Creeps
Actor6: cyborg
Location: 38,80
Owner: Creeps
Actor7: cyc2
Location: 36,80
Owner: Creeps
Actor8: bike
Location: 34,80
Owner: Creeps
Actor9: ttnk
Location: 32,80
Owner: Creeps
Actor10: mmch
Location: 30,80
Owner: Creeps
Actor11: gapowr
Location: 90,85
Owner: Creeps
Actor12: gapowr
Location: 87,85
Owner: Creeps
Actor13: napowr
Location: 84,85
Owner: Creeps
Actor14: napowr
Location: 81,85
Owner: Creeps
Actor15: napowr
Location: 78,85
Owner: Creeps
Smudges:

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@@ -142,6 +142,7 @@ TileSets:
mods/ts/tilesets/interior.yaml
TileSize: 48,24
TileShape: Diamond
Music:
mods/ts/music.yaml

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@@ -1,24 +1,24 @@
overlay:
build-valid-interior: cellsel #TODO remove backfall to RA tileset
Start: 3
build-valid-snow: cellsel
Start: 3
build-valid-temperat: cellsel
Start: 3
build-invalid: cellsel
Start: 6
target-select: cellsel
Start: 10
target-valid-desert: cellsel
Start: 3
target-valid-interior: cellsel
Start: 3
target-valid-snow: cellsel
Start: 3
target-valid-temperat: cellsel
Start: 3
target-invalid: cellsel
Start: 6
build-valid-interior: place
Start: 0
build-valid-snow: place
Start: 0
build-valid-temperat: place
Start: 0
build-invalid: place
Start: 1
target-select: place
Start: 1
target-valid-desert: place
Start: 1
target-valid-interior: place
Start: 1
target-valid-snow: place
Start: 1
target-valid-temperat: place
Start: 1
target-invalid: place
Start: 1
poweroff:
offline: poweroff

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@@ -9,7 +9,7 @@ Terrain:
TerrainType@Clear:
Type: Clear
AcceptsSmudgeType: Crater, Scorch
Color: 0, 0, 0
Color: 116, 85, 55
TargetTypes: Ground
TerrainType@Tiberium:
Type: Tiberium