Revert project file changes by RoosterDragon which would cause the TD mod to fail to load for some reason on Windows (de7a837d94, #5403).
VS will also generate a warning if it tries to source an icon from somewhere not in the project directory, so added it to the CrashDialog folder.
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@@ -8,7 +8,7 @@
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<RootNamespace>OpenRA</RootNamespace>
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<AssemblyName>OpenRA.CrashDialog</AssemblyName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<OutputPath>..\</OutputPath>
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@@ -17,7 +17,7 @@
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<PlatformTarget>x86</PlatformTarget>
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\</OutputPath>
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@@ -27,7 +27,7 @@
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>..\OpenRA.Game\OpenRA.ico</ApplicationIcon>
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<ApplicationIcon>OpenRA.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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@@ -43,5 +43,8 @@
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<ItemGroup>
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<Compile Include="Program.cs" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="OpenRA.ico" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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</Project>
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