Disable bot logic while reloading game saves.

This commit is contained in:
Paul Chote
2019-04-19 18:08:19 +01:00
committed by reaperrr
parent 100ec17ef0
commit 410d0796c3

View File

@@ -83,7 +83,7 @@ namespace OpenRA.Mods.Common.Traits
void ITick.Tick(Actor self) void ITick.Tick(Actor self)
{ {
if (!IsEnabled) if (!IsEnabled || self.World.IsLoadingGameSave)
return; return;
using (new PerfSample("bot_tick")) using (new PerfSample("bot_tick"))
@@ -103,7 +103,7 @@ namespace OpenRA.Mods.Common.Traits
void INotifyDamage.Damaged(Actor self, AttackInfo e) void INotifyDamage.Damaged(Actor self, AttackInfo e)
{ {
if (!IsEnabled) if (!IsEnabled || self.World.IsLoadingGameSave)
return; return;
using (new PerfSample("bot_attack_response")) using (new PerfSample("bot_attack_response"))